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Solitaire: Prevent undo when the game is over
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1 changed files with 4 additions and 0 deletions
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@ -78,6 +78,10 @@ void Game::start_game_over_animation()
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if (m_game_over_animation)
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if (m_game_over_animation)
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return;
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return;
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m_last_move = {};
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if (on_undo_availability_change)
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on_undo_availability_change(false);
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create_new_animation_card();
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create_new_animation_card();
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// We wait one frame, to make sure that the foundation stacks are repainted before we start.
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// We wait one frame, to make sure that the foundation stacks are repainted before we start.
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