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Kernel: Rename Console => ConsoleDevice

This change will help to distinguish between the console
device and the Console abstraction layer in the Graphics
subsystem later.
This commit is contained in:
Liav A 2021-04-24 17:50:35 +03:00 committed by Andreas Kling
parent 0669dd82e2
commit 8f2ddde4cb
7 changed files with 28 additions and 24 deletions

View file

@ -6,7 +6,7 @@
#include <AK/PrintfImplementation.h>
#include <AK/Types.h>
#include <Kernel/Console.h>
#include <Kernel/ConsoleDevice.h>
#include <Kernel/IO.h>
#include <Kernel/Process.h>
#include <Kernel/SpinLock.h>
@ -65,10 +65,10 @@ static void console_out(char ch)
if (serial_debug)
serial_putch(ch);
// It would be bad to reach the assert in Console()::the() and do a stack overflow
// It would be bad to reach the assert in ConsoleDevice()::the() and do a stack overflow
if (Console::is_initialized()) {
Console::the().put_char(ch);
if (ConsoleDevice::is_initialized()) {
ConsoleDevice::the().put_char(ch);
} else {
IO::out8(0xe9, ch);
}