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ByteBuffer: Remove pointer() in favor of data()
We had two ways to get the data inside a ByteBuffer. That was silly.
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30 changed files with 89 additions and 92 deletions
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@ -134,7 +134,7 @@ RefPtr<Font> Font::load_from_file(const StringView& path)
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if (!mapped_file.is_valid())
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return nullptr;
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auto font = load_from_memory((const u8*)mapped_file.pointer());
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auto font = load_from_memory((const u8*)mapped_file.data());
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font->m_mapped_file = move(mapped_file);
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return font;
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}
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@ -166,7 +166,7 @@ bool Font::write_to_file(const StringView& path)
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stream << ByteBuffer::wrap(m_glyph_widths, 256);
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ASSERT(stream.at_end());
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ssize_t nwritten = write(fd, buffer.pointer(), buffer.size());
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ssize_t nwritten = write(fd, buffer.data(), buffer.size());
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ASSERT(nwritten == (ssize_t)buffer.size());
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int rc = close(fd);
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ASSERT(rc == 0);
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