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LibGUI+WindowServer: Make it possible to have checkable GActions.

They show up as checkable GButtons in GToolBar, and with (or without) check
marks in menus.

There are a bunch of places to make use of this. This patch only takes
advantage of it in the FileManager for the view type actions.
This commit is contained in:
Andreas Kling 2019-04-26 21:09:56 +02:00
parent 9ff36afeaa
commit 8f81a3f9dd
15 changed files with 148 additions and 20 deletions

View file

@ -16,6 +16,9 @@ GMenuItem::GMenuItem(unsigned menu_id, Retained<GAction>&& action)
{
m_action->register_menu_item({ }, *this);
m_enabled = m_action->is_enabled();
m_checkable = m_action->is_checkable();
if (m_checkable)
m_checked = m_action->is_checked();
}
GMenuItem::~GMenuItem()
@ -32,6 +35,15 @@ void GMenuItem::set_enabled(bool enabled)
update_window_server();
}
void GMenuItem::set_checked(bool checked)
{
ASSERT(is_checkable());
if (m_checked == checked)
return;
m_checked = checked;
update_window_server();
}
void GMenuItem::update_window_server()
{
auto& action = *m_action;
@ -40,6 +52,9 @@ void GMenuItem::update_window_server()
request.menu.menu_id = m_menu_id;
request.menu.identifier = m_identifier;
request.menu.enabled = action.is_enabled();
request.menu.checkable = action.is_checkable();
if (action.is_checkable())
request.menu.checked = action.is_checked();
ASSERT(action.text().length() < (ssize_t)sizeof(request.text));
strcpy(request.text, action.text().characters());
request.text_length = action.text().length();