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LibWeb: Use "unrestricted float/double" where we should in IDL
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2 changed files with 4 additions and 6 deletions
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@ -4,9 +4,8 @@ typedef unsigned long GLbitfield;
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typedef long GLint;
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typedef long GLsizei;
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// FIXME: These should be "unrestricted float"
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typedef float GLfloat;
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typedef float GLclampf;
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typedef unrestricted float GLfloat;
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typedef unrestricted float GLclampf;
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enum WebGLPowerPreference {
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"default",
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