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Kernel: Add a more expressive API for getting random bytes

We now have these API's in <Kernel/Random.h>:

    - get_fast_random_bytes(u8* buffer, size_t buffer_size)
    - get_good_random_bytes(u8* buffer, size_t buffer_size)
    - get_fast_random<T>()
    - get_good_random<T>()

Internally they both use x86 RDRAND if available, otherwise they fall
back to the same LCG we had in RandomDevice all along.

The main purpose of this patch is to give kernel code a way to better
express its needs for random data.

Randomness is something that will require a lot more work, but this is
hopefully a step in the right direction.
This commit is contained in:
Andreas Kling 2020-01-03 12:36:30 +01:00
parent 24cc67d199
commit 9026598999
11 changed files with 87 additions and 48 deletions

View file

@ -4,6 +4,7 @@
#include <Kernel/Net/UDP.h>
#include <Kernel/Net/UDPSocket.h>
#include <Kernel/Process.h>
#include <Kernel/Random.h>
void UDPSocket::for_each(Function<void(UDPSocket&)> callback)
{
@ -92,7 +93,7 @@ int UDPSocket::protocol_allocate_local_port()
static const u16 first_ephemeral_port = 32768;
static const u16 last_ephemeral_port = 60999;
static const u16 ephemeral_port_range_size = last_ephemeral_port - first_ephemeral_port;
u16 first_scan_port = first_ephemeral_port + RandomDevice::random_value() % ephemeral_port_range_size;
u16 first_scan_port = first_ephemeral_port + get_good_random<u16>() % ephemeral_port_range_size;
LOCKER(sockets_by_port().lock());
for (u16 port = first_scan_port;;) {