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Base: Add a test page for Path2D
Neither of the tests here actually passes properly right now. It's a little more aspirational... In the first one, the circle draws in the wrong place due apparently to existing bugs in `CanvasRenderingContext2D::ellipse()`. In the second, I just haven't yet implemented creating a Path2D from an SVG path string, because that's going to take a fair bit of untangling first.
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<li><a href="img-canvas.html">canvas drawImage() test</a></li>
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<li><a href="canvas-path.html">canvas path house!</a></li>
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<li><a href="trigonometry.html">canvas + trigonometry functions</a></li>
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<li><a href="canvas-path2d.html">Path2D</a></li>
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<li><a href="webgl-clear-color-and-multiple-contexts.html">WebGL Demo - Multiple Contexts and glClear(Color)</a></li>
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<li><h3>Wasm</h3></li>
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<li><a href="mandelbrot-wasm.html">WebAssembly Mandelbrot Rendering Demo</a></li>
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