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LibGL: Implement glLightModeliv

This commit is contained in:
Jesse Buhagiar 2022-01-21 10:16:17 +11:00 committed by Andreas Kling
parent 68e50759b4
commit 909ec41196
2 changed files with 13 additions and 0 deletions

View file

@ -616,6 +616,7 @@ GLAPI void glLightfv(GLenum light, GLenum pname, GLfloat const* param);
GLAPI void glLightModelf(GLenum pname, GLfloat param);
GLAPI void glLightModelfv(GLenum pname, GLfloat const* params);
GLAPI void glLightModeli(GLenum pname, GLint param);
GLAPI void glLightModeliv(GLenum pname, GLint const* params);
GLAPI void glStencilFunc(GLenum func, GLint ref, GLuint mask);
GLAPI void glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
GLAPI void glStencilMask(GLuint mask);

View file

@ -43,6 +43,18 @@ void glLightModelfv(GLenum pname, GLfloat const* params)
}
}
void glLightModeliv(GLenum pname, GLint const* params)
{
switch (pname) {
case GL_LIGHT_MODEL_AMBIENT:
g_gl_context->gl_light_model(pname, params[0], params[1], params[2], params[3]);
break;
default:
g_gl_context->gl_light_model(pname, params[0], 0.0f, 0.0f, 0.0f);
break;
}
}
void glLightModeli(GLenum pname, GLint param)
{
g_gl_context->gl_light_model(pname, param, 0.0f, 0.0f, 0.0f);