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LibWeb: Convert Platform::Timer to JS::SafeFunction
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2 changed files with 6 additions and 6 deletions
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@ -17,7 +17,7 @@ NonnullRefPtr<Timer> Timer::create()
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return EventLoopPlugin::the().create_timer();
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return EventLoopPlugin::the().create_timer();
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}
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}
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NonnullRefPtr<Timer> Timer::create_repeating(int interval_ms, Function<void()>&& timeout_handler)
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NonnullRefPtr<Timer> Timer::create_repeating(int interval_ms, JS::SafeFunction<void()>&& timeout_handler)
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{
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{
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auto timer = EventLoopPlugin::the().create_timer();
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auto timer = EventLoopPlugin::the().create_timer();
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timer->set_single_shot(false);
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timer->set_single_shot(false);
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@ -26,7 +26,7 @@ NonnullRefPtr<Timer> Timer::create_repeating(int interval_ms, Function<void()>&&
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return timer;
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return timer;
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}
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}
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NonnullRefPtr<Timer> Timer::create_single_shot(int interval_ms, Function<void()>&& timeout_handler)
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NonnullRefPtr<Timer> Timer::create_single_shot(int interval_ms, JS::SafeFunction<void()>&& timeout_handler)
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{
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{
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auto timer = EventLoopPlugin::the().create_timer();
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auto timer = EventLoopPlugin::the().create_timer();
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timer->set_single_shot(true);
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timer->set_single_shot(true);
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@ -6,16 +6,16 @@
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#pragma once
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#pragma once
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#include <AK/Function.h>
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#include <AK/RefCounted.h>
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#include <AK/RefCounted.h>
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#include <LibJS/SafeFunction.h>
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namespace Web::Platform {
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namespace Web::Platform {
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class Timer : public RefCounted<Timer> {
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class Timer : public RefCounted<Timer> {
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public:
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public:
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static NonnullRefPtr<Timer> create();
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static NonnullRefPtr<Timer> create();
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static NonnullRefPtr<Timer> create_repeating(int interval_ms, Function<void()>&& timeout_handler);
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static NonnullRefPtr<Timer> create_repeating(int interval_ms, JS::SafeFunction<void()>&& timeout_handler);
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static NonnullRefPtr<Timer> create_single_shot(int interval_ms, Function<void()>&& timeout_handler);
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static NonnullRefPtr<Timer> create_single_shot(int interval_ms, JS::SafeFunction<void()>&& timeout_handler);
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virtual ~Timer();
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virtual ~Timer();
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@ -34,7 +34,7 @@ public:
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virtual bool is_single_shot() const = 0;
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virtual bool is_single_shot() const = 0;
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virtual void set_single_shot(bool) = 0;
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virtual void set_single_shot(bool) = 0;
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Function<void()> on_timeout;
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JS::SafeFunction<void()> on_timeout;
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};
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};
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}
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}
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