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LibWeb: Support CSS property background-clip: text
From https://drafts.csswg.org/css-backgrounds-4/#background-clip "The background is painted within (clipped to) the intersection of the border box and the geometry of the text in the element and its in-flow and floated descendants" This change implements it in the following way: 1. Traverse the descendants of the element, collecting the Gfx::Path of glyphs into a vector. 2. The vector of collected paths is saved in the background painting command. 3. The painting commands executor uses the list of glyphs to paint a mask for background clipping. Co-authored-by: Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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4a3680cafc
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9165faca5e
27 changed files with 353 additions and 105 deletions
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@ -53,8 +53,9 @@ CommandResult CommandExecutorGPU::draw_text(Gfx::IntRect const&, String const&,
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorGPU::fill_rect(Gfx::IntRect const& rect, Color const& color)
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CommandResult CommandExecutorGPU::fill_rect(Gfx::IntRect const& rect, Color const& color, Vector<Gfx::Path> const&)
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{
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// FIXME: Support clip paths
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painter().fill_rect(rect, color);
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return CommandResult::Continue;
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}
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@ -80,8 +81,9 @@ CommandResult CommandExecutorGPU::draw_scaled_bitmap(Gfx::IntRect const& dst_rec
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorGPU::draw_scaled_immutable_bitmap(Gfx::IntRect const& dst_rect, Gfx::ImmutableBitmap const& immutable_bitmap, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode)
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CommandResult CommandExecutorGPU::draw_scaled_immutable_bitmap(Gfx::IntRect const& dst_rect, Gfx::ImmutableBitmap const& immutable_bitmap, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode, Vector<Gfx::Path> const&)
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{
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// TODO: Support clip paths
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painter().draw_scaled_immutable_bitmap(dst_rect, immutable_bitmap, src_rect, to_accelgfx_scaling_mode(scaling_mode));
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return CommandResult::Continue;
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}
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@ -160,8 +162,9 @@ CommandResult CommandExecutorGPU::pop_stacking_context()
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorGPU::paint_linear_gradient(Gfx::IntRect const& rect, Web::Painting::LinearGradientData const& data)
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CommandResult CommandExecutorGPU::paint_linear_gradient(Gfx::IntRect const& rect, Web::Painting::LinearGradientData const& data, Vector<Gfx::Path> const&)
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{
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// FIXME: Support clip paths
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painter().fill_rect_with_linear_gradient(rect, data.color_stops.list, data.gradient_angle, data.color_stops.repeat_length);
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return CommandResult::Continue;
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}
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@ -201,8 +204,9 @@ CommandResult CommandExecutorGPU::paint_text_shadow(int blur_radius, Gfx::IntRec
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorGPU::fill_rect_with_rounded_corners(Gfx::IntRect const& rect, Color const& color, Gfx::AntiAliasingPainter::CornerRadius const& top_left_radius, Gfx::AntiAliasingPainter::CornerRadius const& top_right_radius, Gfx::AntiAliasingPainter::CornerRadius const& bottom_left_radius, Gfx::AntiAliasingPainter::CornerRadius const& bottom_right_radius)
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CommandResult CommandExecutorGPU::fill_rect_with_rounded_corners(Gfx::IntRect const& rect, Color const& color, Gfx::AntiAliasingPainter::CornerRadius const& top_left_radius, Gfx::AntiAliasingPainter::CornerRadius const& top_right_radius, Gfx::AntiAliasingPainter::CornerRadius const& bottom_left_radius, Gfx::AntiAliasingPainter::CornerRadius const& bottom_right_radius, Vector<Gfx::Path> const&)
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{
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// FIXME: Support clip paths
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painter().fill_rect_with_rounded_corners(
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rect, color,
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{ static_cast<float>(top_left_radius.horizontal_radius), static_cast<float>(top_left_radius.vertical_radius) },
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@ -286,13 +290,13 @@ CommandResult CommandExecutorGPU::draw_rect(Gfx::IntRect const&, Color const&, b
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorGPU::paint_radial_gradient(Gfx::IntRect const&, Web::Painting::RadialGradientData const&, Gfx::IntPoint const&, Gfx::IntSize const&)
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CommandResult CommandExecutorGPU::paint_radial_gradient(Gfx::IntRect const&, Web::Painting::RadialGradientData const&, Gfx::IntPoint const&, Gfx::IntSize const&, Vector<Gfx::Path> const&)
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{
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// FIXME
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return CommandResult::Continue;
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}
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CommandResult CommandExecutorGPU::paint_conic_gradient(Gfx::IntRect const&, Web::Painting::ConicGradientData const&, Gfx::IntPoint const&)
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CommandResult CommandExecutorGPU::paint_conic_gradient(Gfx::IntRect const&, Web::Painting::ConicGradientData const&, Gfx::IntPoint const&, Vector<Gfx::Path> const&)
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{
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// FIXME
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return CommandResult::Continue;
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