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LibPDF: Use subpixel accurate text rendering
This just enables the new tricks from LibGfx with the same nice improvements :^)
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9 changed files with 24 additions and 18 deletions
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@ -8,6 +8,7 @@
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#include <AK/Forward.h>
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#include <LibGfx/AffineTransform.h>
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#include <LibGfx/Font/Font.h>
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#include <LibGfx/Path.h>
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#include <LibPDF/Error.h>
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@ -20,7 +21,7 @@ class PS1FontProgram : public RefCounted<PS1FontProgram> {
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public:
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PDFErrorOr<void> create(ReadonlyBytes const&, RefPtr<Encoding>, size_t cleartext_length, size_t encrypted_length);
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RefPtr<Gfx::Bitmap> rasterize_glyph(u32 char_code, float width);
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RefPtr<Gfx::Bitmap> rasterize_glyph(u32 char_code, float width, Gfx::GlyphSubpixelOffset);
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Gfx::Path build_char(u32 char_code, float width);
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RefPtr<Encoding> encoding() const { return m_encoding; }
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