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Kernel: Remove unimplemented is_device_event_queue_ready_to_read method

This commit is contained in:
Idan Horowitz 2022-01-26 22:00:18 +02:00 committed by Linus Groh
parent e729c3ae36
commit 9259bce34e

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@ -41,7 +41,6 @@ public:
// FIXME: Once we have a singleton for managing many sound cards, remove this from here
void attach_audio_device(CharacterDevice const&);
bool is_device_event_queue_ready_to_read() const;
Optional<DeviceEvent> dequeue_top_device_event(Badge<DeviceControlDevice>);
void after_inserting_device(Badge<Device>, Device&);