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LibWeb: Forward CanvasRenderingContext.strokeText() to fillText()
This is a hack until we get an actual text stroking implementation.
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@ -22,6 +22,7 @@ interface CanvasRenderingContext2D {
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undefined rect(double x, double y, double width, double height);
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undefined fillText(DOMString text, double x, double y, optional double maxWidth);
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undefined strokeText(DOMString text, double x, double y, optional double maxWidth);
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undefined drawImage(HTMLImageElement image, double dx, double dy);
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