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Kernel: Keep signal state in sync

In c3d231616c we added the atomic variable
m_have_any_unmasked_pending_signals tracking the state of pending signals.
Add helper functions that automatically update this variable as needed.
This commit is contained in:
Tom 2020-09-08 20:37:15 -06:00 committed by Andreas Kling
parent dcc2c8a125
commit 92bfe40954
5 changed files with 84 additions and 19 deletions

View file

@ -235,8 +235,7 @@ int Process::do_exec(NonnullRefPtr<FileDescription> main_program_description, Ve
} }
current_thread->set_default_signal_dispositions(); current_thread->set_default_signal_dispositions();
current_thread->m_signal_mask = 0; current_thread->clear_signals();
current_thread->m_pending_signals = 0;
m_futex_queues.clear(); m_futex_queues.clear();

View file

@ -24,7 +24,7 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
#include <AK/ScopedValueRollback.h> #include <AK/ScopeGuard.h>
#include <AK/Time.h> #include <AK/Time.h>
#include <Kernel/FileSystem/FileDescription.h> #include <Kernel/FileSystem/FileDescription.h>
#include <Kernel/Process.h> #include <Kernel/Process.h>
@ -73,9 +73,14 @@ int Process::sys$select(const Syscall::SC_select_params* params)
} }
auto current_thread = Thread::current(); auto current_thread = Thread::current();
ScopedValueRollback scoped_sigmask(current_thread->m_signal_mask);
u32 previous_signal_mask = 0;
if (sigmask) if (sigmask)
current_thread->m_signal_mask = *sigmask; previous_signal_mask = current_thread->update_signal_mask(*sigmask);
ScopeGuard rollback_signal_mask([&]() {
if (sigmask)
current_thread->update_signal_mask(previous_signal_mask);
});
Thread::SelectBlocker::FDVector rfds; Thread::SelectBlocker::FDVector rfds;
Thread::SelectBlocker::FDVector wfds; Thread::SelectBlocker::FDVector wfds;
@ -187,9 +192,14 @@ int Process::sys$poll(Userspace<const Syscall::SC_poll_params*> user_params)
} }
auto current_thread = Thread::current(); auto current_thread = Thread::current();
ScopedValueRollback scoped_sigmask(current_thread->m_signal_mask);
u32 previous_signal_mask = 0;
if (params.sigmask) if (params.sigmask)
current_thread->m_signal_mask = sigmask; previous_signal_mask = current_thread->update_signal_mask(params.sigmask);
ScopeGuard rollback_signal_mask([&]() {
if (params.sigmask)
current_thread->update_signal_mask(previous_signal_mask);
});
#if defined(DEBUG_IO) || defined(DEBUG_POLL_SELECT) #if defined(DEBUG_IO) || defined(DEBUG_POLL_SELECT)
dbg() << "polling on (read:" << rfds.size() << ", write:" << wfds.size() << "), timeout=" << timeout.tv_sec << "s" << timeout.tv_nsec << "ns"; dbg() << "polling on (read:" << rfds.size() << ", write:" << wfds.size() << "), timeout=" << timeout.tv_sec << "s" << timeout.tv_nsec << "ns";

View file

@ -32,11 +32,7 @@ int Process::sys$sigprocmask(int how, Userspace<const sigset_t*> set, Userspace<
{ {
REQUIRE_PROMISE(sigaction); REQUIRE_PROMISE(sigaction);
auto current_thread = Thread::current(); auto current_thread = Thread::current();
if (old_set) { u32 previous_signal_mask;
if (!validate_write_typed(old_set))
return -EFAULT;
copy_to_user(old_set, &current_thread->m_signal_mask);
}
if (set) { if (set) {
if (!validate_read_typed(set)) if (!validate_read_typed(set))
return -EFAULT; return -EFAULT;
@ -44,17 +40,24 @@ int Process::sys$sigprocmask(int how, Userspace<const sigset_t*> set, Userspace<
copy_from_user(&set_value, set); copy_from_user(&set_value, set);
switch (how) { switch (how) {
case SIG_BLOCK: case SIG_BLOCK:
current_thread->m_signal_mask &= ~set_value; previous_signal_mask = current_thread->signal_mask_block(set_value, true);
break; break;
case SIG_UNBLOCK: case SIG_UNBLOCK:
current_thread->m_signal_mask |= set_value; previous_signal_mask = current_thread->signal_mask_block(set_value, false);
break; break;
case SIG_SETMASK: case SIG_SETMASK:
current_thread->m_signal_mask = set_value; previous_signal_mask = current_thread->update_signal_mask(set_value);
break; break;
default: default:
return -EINVAL; return -EINVAL;
} }
} else {
previous_signal_mask = current_thread->signal_mask();
}
if (old_set) {
if (!validate_write_typed(old_set))
return -EFAULT;
copy_to_user(old_set, &previous_signal_mask);
} }
return 0; return 0;
} }
@ -64,7 +67,8 @@ int Process::sys$sigpending(Userspace<sigset_t*> set)
REQUIRE_PROMISE(stdio); REQUIRE_PROMISE(stdio);
if (!validate_write_typed(set)) if (!validate_write_typed(set))
return -EFAULT; return -EFAULT;
copy_to_user(set, &Thread::current()->m_pending_signals); auto pending_signals = Thread::current()->pending_signals();
copy_to_user(set, &pending_signals);
return 0; return 0;
} }

View file

@ -308,10 +308,22 @@ bool Thread::tick()
return --m_ticks_left; return --m_ticks_left;
} }
bool Thread::has_pending_signal(u8 signal) const
{
ScopedSpinLock lock(g_scheduler_lock);
return m_pending_signals & (1 << (signal - 1));
}
u32 Thread::pending_signals() const
{
ScopedSpinLock lock(g_scheduler_lock);
return m_pending_signals;
}
void Thread::send_signal(u8 signal, [[maybe_unused]] Process* sender) void Thread::send_signal(u8 signal, [[maybe_unused]] Process* sender)
{ {
ASSERT(signal < 32); ASSERT(signal < 32);
InterruptDisabler disabler; ScopedSpinLock lock(g_scheduler_lock);
// FIXME: Figure out what to do for masked signals. Should we also ignore them here? // FIXME: Figure out what to do for masked signals. Should we also ignore them here?
if (should_ignore_signal(signal)) { if (should_ignore_signal(signal)) {
@ -328,11 +340,45 @@ void Thread::send_signal(u8 signal, [[maybe_unused]] Process* sender)
dbg() << "Signal: Kernel sent " << signal << " to " << process(); dbg() << "Signal: Kernel sent " << signal << " to " << process();
#endif #endif
ScopedSpinLock lock(g_scheduler_lock);
m_pending_signals |= 1 << (signal - 1); m_pending_signals |= 1 << (signal - 1);
m_have_any_unmasked_pending_signals.store(m_pending_signals & ~m_signal_mask, AK::memory_order_release); m_have_any_unmasked_pending_signals.store(m_pending_signals & ~m_signal_mask, AK::memory_order_release);
} }
u32 Thread::update_signal_mask(u32 signal_mask)
{
ScopedSpinLock lock(g_scheduler_lock);
auto previous_signal_mask = m_signal_mask;
m_signal_mask = signal_mask;
m_have_any_unmasked_pending_signals.store(m_pending_signals & ~m_signal_mask, AK::memory_order_release);
return previous_signal_mask;
}
u32 Thread::signal_mask() const
{
ScopedSpinLock lock(g_scheduler_lock);
return m_signal_mask;
}
u32 Thread::signal_mask_block(sigset_t signal_set, bool block)
{
ScopedSpinLock lock(g_scheduler_lock);
auto previous_signal_mask = m_signal_mask;
if (block)
m_signal_mask &= ~signal_set;
else
m_signal_mask |= signal_set;
m_have_any_unmasked_pending_signals.store(m_pending_signals & ~m_signal_mask, AK::memory_order_release);
return previous_signal_mask;
}
void Thread::clear_signals()
{
ScopedSpinLock lock(g_scheduler_lock);
m_signal_mask = 0;
m_pending_signals = 0;
m_have_any_unmasked_pending_signals.store(false, AK::memory_order_release);
}
// Certain exceptions, such as SIGSEGV and SIGILL, put a // Certain exceptions, such as SIGSEGV and SIGILL, put a
// thread into a state where the signal handler must be // thread into a state where the signal handler must be
// invoked immediately, otherwise it will continue to fault. // invoked immediately, otherwise it will continue to fault.

View file

@ -411,6 +411,11 @@ public:
void send_signal(u8 signal, Process* sender); void send_signal(u8 signal, Process* sender);
void consider_unblock(time_t now_sec, long now_usec); void consider_unblock(time_t now_sec, long now_usec);
u32 update_signal_mask(u32 signal_mask);
u32 signal_mask_block(sigset_t signal_set, bool block);
u32 signal_mask() const;
void clear_signals();
void set_dump_backtrace_on_finalization() { m_dump_backtrace_on_finalization = true; } void set_dump_backtrace_on_finalization() { m_dump_backtrace_on_finalization = true; }
ShouldUnblockThread dispatch_one_pending_signal(); ShouldUnblockThread dispatch_one_pending_signal();
@ -419,7 +424,8 @@ public:
void terminate_due_to_signal(u8 signal); void terminate_due_to_signal(u8 signal);
bool should_ignore_signal(u8 signal) const; bool should_ignore_signal(u8 signal) const;
bool has_signal_handler(u8 signal) const; bool has_signal_handler(u8 signal) const;
bool has_pending_signal(u8 signal) const { return m_pending_signals & (1 << (signal - 1)); } bool has_pending_signal(u8 signal) const;
u32 pending_signals() const;
FPUState& fpu_state() { return *m_fpu_state; } FPUState& fpu_state() { return *m_fpu_state; }