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LIbGUI+LibGfx: Paint focused push buttons with a heavier look

Draw a heavy shadow frame around focused push buttons for emphasis.
For now I've used the ThreedShadow2 color role as it feels dark enough.
This commit is contained in:
Andreas Kling 2020-12-28 12:40:48 +01:00
parent 2bbf3b5d0b
commit 92c073a9d1
7 changed files with 19 additions and 11 deletions

View file

@ -43,9 +43,9 @@ void StylePainter::paint_tab_button(Painter& painter, const IntRect& rect, const
current().paint_tab_button(painter, rect, palette, active, hovered, enabled, top);
}
void StylePainter::paint_button(Painter& painter, const IntRect& rect, const Palette& palette, ButtonStyle button_style, bool pressed, bool hovered, bool checked, bool enabled)
void StylePainter::paint_button(Painter& painter, const IntRect& rect, const Palette& palette, ButtonStyle button_style, bool pressed, bool hovered, bool checked, bool enabled, bool focused)
{
current().paint_button(painter, rect, palette, button_style, pressed, hovered, checked, enabled);
current().paint_button(painter, rect, palette, button_style, pressed, hovered, checked, enabled, focused);
}
void StylePainter::paint_surface(Painter& painter, const IntRect& rect, const Palette& palette, bool paint_vertical_lines, bool paint_top_line)