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LibGL+LibSoftGPU: Add GPU side shader infrastructure

This adds a shader class to LibSoftGPU and makes use of it when linking
GLSL program in LibGL. Also adds actual rendering code to the shader
tests.
This commit is contained in:
Stephan Unverwerth 2022-09-14 23:48:10 +02:00 committed by Andrew Kaster
parent 4ad41e6680
commit 93ab2db80f
11 changed files with 96 additions and 3 deletions

View file

@ -4,6 +4,7 @@ set(SOURCES
Image.cpp
PixelConverter.cpp
Sampler.cpp
Shader.cpp
)
add_compile_options(-Wno-psabi)