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LibDebug: Avoid short lived allocations in DIE::for_each_child

This algorithm is both iterative and recursive, so allocating on every
recursion, or when iterating each child is extremely costly.

Instead allow the on stack DIE to be re-initialized so it can be reused.
This commit is contained in:
Brian Gianforcaro 2021-09-17 02:12:29 -07:00 committed by Andreas Kling
parent 19c492e976
commit 952441943f
2 changed files with 17 additions and 12 deletions

View file

@ -14,8 +14,14 @@ namespace Debug::Dwarf {
DIE::DIE(CompilationUnit const& unit, u32 offset, Optional<u32> parent_offset)
: m_compilation_unit(unit)
, m_offset(offset)
{
rehydrate_from(offset, parent_offset);
}
void DIE::rehydrate_from(u32 offset, Optional<u32> parent_offset)
{
m_offset = offset;
InputMemoryStream stream(m_compilation_unit.dwarf_info().debug_info_data());
stream.discard_or_error(m_offset);
stream.read_LEB128_unsigned(m_abbreviation_code);
@ -62,30 +68,28 @@ void DIE::for_each_child(Function<void(DIE const& child)> callback) const
if (!m_has_children)
return;
NonnullOwnPtr<DIE> current_child = make<DIE>(m_compilation_unit, m_offset + m_size, m_offset);
auto current_child = DIE(m_compilation_unit, m_offset + m_size, m_offset);
while (true) {
callback(*current_child);
if (current_child->is_null())
callback(current_child);
if (current_child.is_null())
break;
if (!current_child->has_children()) {
current_child = make<DIE>(m_compilation_unit, current_child->offset() + current_child->size(), m_offset);
if (!current_child.has_children()) {
current_child.rehydrate_from(current_child.offset() + current_child.size(), m_offset);
continue;
}
auto sibling = current_child->get_attribute(Attribute::Sibling);
auto sibling = current_child.get_attribute(Attribute::Sibling);
u32 sibling_offset = 0;
if (sibling.has_value()) {
sibling_offset = sibling.value().data.as_unsigned;
}
if (!sibling.has_value()) {
} else {
// NOTE: According to the spec, the compiler doesn't have to supply the sibling information.
// When it doesn't, we have to recursively iterate the current child's children to find where they end
current_child->for_each_child([&](DIE const& sub_child) {
current_child.for_each_child([&](DIE const& sub_child) {
sibling_offset = sub_child.offset() + sub_child.size();
});
}
current_child = make<DIE>(m_compilation_unit, sibling_offset, m_offset);
current_child.rehydrate_from(sibling_offset, m_offset);
}
}