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PaintBrush: Let's have Layer::rect() and Layer::relative_rect()
These two have the same semantics as GUI::Widget. The rect() is always at location { 0, 0 }, while the relative_rect()'s location is relative to the "parent", which in this case is the Layer's Image.
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2 changed files with 3 additions and 3 deletions
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@ -58,14 +58,13 @@ void ImageEditor::paint_event(GUI::PaintEvent& event)
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}
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if (m_active_layer) {
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painter.draw_rect(m_active_layer->rect().inflated(2, 2), Color::Black);
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painter.draw_rect(m_active_layer->relative_rect().inflated(2, 2), Color::Black);
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}
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}
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static GUI::MouseEvent event_adjusted_for_layer(const GUI::MouseEvent& original_event, const Layer& layer)
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{
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auto position_in_active_layer_coordinates = original_event.position().translated(-layer.location());
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dbg() << "adjusted: " << position_in_active_layer_coordinates;
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return {
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static_cast<GUI::Event::Type>(original_event.type()),
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position_in_active_layer_coordinates, original_event.buttons(),
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@ -49,7 +49,8 @@ public:
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Gfx::Bitmap& bitmap() { return *m_bitmap; }
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Gfx::Size size() const { return bitmap().size(); }
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Gfx::Rect rect() const { return { location(), size() }; }
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Gfx::Rect relative_rect() const { return { location(), size() }; }
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Gfx::Rect rect() const { return { {}, size() }; }
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const String& name() const { return m_name; }
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void set_name(const String& name) { m_name = name; }
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