mirror of
https://github.com/RGBCube/serenity
synced 2025-05-31 11:38:11 +00:00
UserspaceEmulator+LibC: Use sys$emuctl() to pass malloc info to UE
Get rid of the awkward secret handshake sequence between malloc and UE and simply use sys$emuctl() to notify UE of malloc, free and realloc.
This commit is contained in:
parent
4faeaf101c
commit
9588f01739
8 changed files with 44 additions and 90 deletions
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@ -519,7 +519,7 @@ u32 Emulator::virt_syscall(u32 function, u32 arg1, u32 arg2, u32 arg3)
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case SC_fork:
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return virt$fork();
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case SC_emuctl:
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return virt$emuctl();
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return virt$emuctl(arg1, arg2, arg3);
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case SC_sched_getparam:
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return virt$sched_getparam(arg1, arg2);
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case SC_sched_setparam:
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@ -1267,9 +1267,24 @@ int Emulator::virt$ioctl([[maybe_unused]] int fd, unsigned request, [[maybe_unus
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TODO();
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}
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int Emulator::virt$emuctl()
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int Emulator::virt$emuctl(FlatPtr arg1, FlatPtr arg2, FlatPtr arg3)
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{
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auto* tracer = malloc_tracer();
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if (!tracer)
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return 0;
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switch (arg1) {
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case 1:
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tracer->target_did_malloc({}, arg3, arg2);
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return 0;
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case 2:
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tracer->target_did_free({}, arg2);
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return 0;
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case 3:
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tracer->target_did_realloc({}, arg3, arg2);
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return 0;
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default:
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return -EINVAL;
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}
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}
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int Emulator::virt$fork()
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@ -82,7 +82,7 @@ private:
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void register_signal_handlers();
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void setup_signal_trampoline();
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int virt$emuctl();
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int virt$emuctl(FlatPtr, FlatPtr, FlatPtr);
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int virt$fork();
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int virt$execve(FlatPtr);
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int virt$access(FlatPtr, size_t, int);
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@ -55,7 +55,7 @@ inline void MallocTracer::for_each_mallocation(Callback callback) const
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});
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}
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void MallocTracer::target_did_malloc(Badge<SoftCPU>, FlatPtr address, size_t size)
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void MallocTracer::target_did_malloc(Badge<Emulator>, FlatPtr address, size_t size)
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{
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if (m_emulator.is_in_loader_code())
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return;
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@ -114,7 +114,7 @@ ALWAYS_INLINE size_t MallocRegionMetadata::chunk_index_for_address(FlatPtr addre
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return chunk_offset / this->chunk_size;
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}
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void MallocTracer::target_did_free(Badge<SoftCPU>, FlatPtr address)
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void MallocTracer::target_did_free(Badge<Emulator>, FlatPtr address)
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{
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if (!address)
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return;
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@ -138,7 +138,7 @@ void MallocTracer::target_did_free(Badge<SoftCPU>, FlatPtr address)
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m_emulator.dump_backtrace();
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}
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void MallocTracer::target_did_realloc(Badge<SoftCPU>, FlatPtr address, size_t size)
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void MallocTracer::target_did_realloc(Badge<Emulator>, FlatPtr address, size_t size)
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{
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if (m_emulator.is_in_loader_code())
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return;
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@ -69,9 +69,9 @@ class MallocTracer {
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public:
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explicit MallocTracer(Emulator&);
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void target_did_malloc(Badge<SoftCPU>, FlatPtr address, size_t);
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void target_did_free(Badge<SoftCPU>, FlatPtr address);
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void target_did_realloc(Badge<SoftCPU>, FlatPtr address, size_t);
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void target_did_malloc(Badge<Emulator>, FlatPtr address, size_t);
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void target_did_free(Badge<Emulator>, FlatPtr address);
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void target_did_realloc(Badge<Emulator>, FlatPtr address, size_t);
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void audit_read(const Region&, FlatPtr address, size_t);
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void audit_write(const Region&, FlatPtr address, size_t);
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@ -112,22 +112,6 @@ void SoftCPU::dump() const
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fflush(stdout);
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}
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void SoftCPU::did_receive_secret_data()
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{
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if (m_secret_data[0] == 1) {
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if (auto* tracer = m_emulator.malloc_tracer())
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tracer->target_did_malloc({}, m_secret_data[2], m_secret_data[1]);
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} else if (m_secret_data[0] == 2) {
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if (auto* tracer = m_emulator.malloc_tracer())
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tracer->target_did_free({}, m_secret_data[1]);
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} else if (m_secret_data[0] == 3) {
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if (auto* tracer = m_emulator.malloc_tracer())
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tracer->target_did_realloc({}, m_secret_data[2], m_secret_data[1]);
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} else {
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VERIFY_NOT_REACHED();
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}
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}
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void SoftCPU::update_code_cache()
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{
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auto* region = m_emulator.mmu().find_region({ cs(), eip() });
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@ -2757,18 +2741,6 @@ void SoftCPU::PUSH_reg16(const X86::Instruction& insn)
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void SoftCPU::PUSH_reg32(const X86::Instruction& insn)
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{
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push32(gpr32(insn.reg32()));
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if (m_secret_handshake_state == 2) {
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m_secret_data[0] = gpr32(insn.reg32()).value();
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++m_secret_handshake_state;
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} else if (m_secret_handshake_state == 3) {
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m_secret_data[1] = gpr32(insn.reg32()).value();
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++m_secret_handshake_state;
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} else if (m_secret_handshake_state == 4) {
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m_secret_data[2] = gpr32(insn.reg32()).value();
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m_secret_handshake_state = 0;
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did_receive_secret_data();
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}
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}
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template<typename T, bool cf>
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@ -2964,11 +2936,6 @@ void SoftCPU::SALC(const X86::Instruction&)
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{
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// FIXME: Respect shadow flags once they exists!
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set_al(shadow_wrap_as_initialized<u8>(cf() ? 0xff : 0x00));
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if (m_secret_handshake_state < 2)
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++m_secret_handshake_state;
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else
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m_secret_handshake_state = 0;
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}
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template<typename T>
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@ -1105,8 +1105,6 @@ private:
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void update_code_cache();
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void did_receive_secret_data();
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private:
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Emulator& m_emulator;
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@ -1154,9 +1152,6 @@ private:
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Region* m_cached_code_region { nullptr };
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u8* m_cached_code_base_ptr { nullptr };
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u32 m_secret_handshake_state { 0 };
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u32 m_secret_data[3];
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};
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ALWAYS_INLINE u8 SoftCPU::read8()
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@ -47,21 +47,6 @@
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#define PAGE_ROUND_UP(x) ((((size_t)(x)) + PAGE_SIZE - 1) & (~(PAGE_SIZE - 1)))
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ALWAYS_INLINE static void ue_notify_malloc(const void* ptr, size_t size)
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{
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send_secret_data_to_userspace_emulator(1, size, (FlatPtr)ptr);
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}
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ALWAYS_INLINE static void ue_notify_free(const void* ptr)
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{
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send_secret_data_to_userspace_emulator(2, (FlatPtr)ptr, 0);
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}
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ALWAYS_INLINE static void ue_notify_realloc(const void* ptr, size_t size)
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{
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send_secret_data_to_userspace_emulator(3, size, (FlatPtr)ptr);
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}
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static LibThread::Lock& malloc_lock()
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{
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static u32 lock_storage[sizeof(LibThread::Lock) / sizeof(u32)];
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@ -77,6 +62,24 @@ static bool s_scrub_free = true;
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static bool s_profiling = false;
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static bool s_in_userspace_emulator = false;
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ALWAYS_INLINE static void ue_notify_malloc(const void* ptr, size_t size)
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{
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if (s_in_userspace_emulator)
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syscall(SC_emuctl, 1, size, (FlatPtr)ptr);
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}
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ALWAYS_INLINE static void ue_notify_free(const void* ptr)
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{
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if (s_in_userspace_emulator)
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syscall(SC_emuctl, 2, (FlatPtr)ptr, 0);
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}
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ALWAYS_INLINE static void ue_notify_realloc(const void* ptr, size_t size)
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{
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if (s_in_userspace_emulator)
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syscall(SC_emuctl, 3, size, (FlatPtr)ptr);
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}
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struct MallocStats {
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size_t number_of_malloc_calls;
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@ -427,10 +430,7 @@ void __malloc_init()
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{
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new (&malloc_lock()) LibThread::Lock();
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#ifdef __serenity__
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s_in_userspace_emulator = syscall(SC_emuctl) != ENOSYS;
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#endif
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s_in_userspace_emulator = (int)syscall(SC_emuctl, 0) != -ENOSYS;
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if (s_in_userspace_emulator) {
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// Don't bother scrubbing memory if we're running in UE since it
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// keeps track of heap memory anyway.
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@ -109,27 +109,4 @@ int serenity_readlink(const char* path, size_t path_length, char* buffer, size_t
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int getkeymap(char* name_buffer, size_t name_buffer_size, uint32_t* map, uint32_t* shift_map, uint32_t* alt_map, uint32_t* altgr_map, uint32_t* shift_altgr_map);
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int setkeymap(const char* name, const uint32_t* map, uint32_t* const shift_map, const uint32_t* alt_map, const uint32_t* altgr_map, const uint32_t* shift_altgr_map);
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#ifdef __i386__
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ALWAYS_INLINE void send_secret_data_to_userspace_emulator(uintptr_t data1, uintptr_t data2, uintptr_t data3)
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{
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asm volatile(
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".byte 0xd6\n"
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".byte 0xd6\n" ::
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: "eax");
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asm volatile(
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"push %%eax\n"
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"push %%ecx\n"
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"push %%edx\n"
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"pop %%edx\n"
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"pop %%ecx\n"
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"pop %%eax\n" ::"a"(data1),
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"c"(data2), "d"(data3)
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: "memory");
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}
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#elif __x86_64__
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ALWAYS_INLINE void send_secret_data_to_userspace_emulator(uintptr_t, uintptr_t, uintptr_t)
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{
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}
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#endif
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__END_DECLS
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