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Kernel: Add SysV stack alignment to signal trampoline
In both dispatch signal and asm_signal_trampoline we now ensure that the stack is 16 byte aligned, as per the System V ABI.
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2 changed files with 9 additions and 2 deletions
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@ -746,10 +746,11 @@ asm(
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"push ebp\n"
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"mov ebp, esp\n"
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"push eax\n" // we have to store eax 'cause it might be the return value from a syscall
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"sub esp, 4\n" // align the stack to 16 bytes
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"mov eax, [ebp+12]\n" // push the signal code
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"push eax\n"
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"call [ebp+8]\n" // call the signal handler
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"add esp, 4\n"
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"add esp, 8\n"
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"mov eax, 0x2d\n" // FIXME: We shouldn't be hardcoding this.
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"int 0x82\n" // sigreturn syscall
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"asm_signal_trampoline_end:\n"
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@ -386,6 +386,12 @@ ShouldUnblockThread Thread::dispatch_signal(u8 signal)
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u32 ret_eip = regs.eip;
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u32 ret_eflags = regs.eflags;
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// Align the stack to 16 bytes.
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// Note that we push 56 bytes (4 * 14) on to the stack,
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// so we need to account for this here.
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u32 stack_alignment = (regs.esp_if_crossRing - 56) % 16;
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regs.esp_if_crossRing -= stack_alignment;
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push_value_on_user_stack(regs, ret_eflags);
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push_value_on_user_stack(regs, ret_eip);
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@ -407,7 +413,7 @@ ShouldUnblockThread Thread::dispatch_signal(u8 signal)
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regs.eip = g_return_to_ring3_from_signal_trampoline.get();
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// FIXME: Should we worry about the stack being 16 byte aligned when entering a signal handler?
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ASSERT((regs.esp_if_crossRing % 16) == 0);
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// If we're not blocking we need to update the tss so
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// that the far jump in Scheduler goes to the proper location.
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