1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-31 06:58:11 +00:00

Kernel: Boot all APS all the way into their own idle loop

This commit is contained in:
Tom 2020-06-28 22:36:12 -06:00 committed by Andreas Kling
parent 691d767fba
commit 96109e9776
2 changed files with 27 additions and 22 deletions

View file

@ -47,12 +47,14 @@ RecursiveSpinLock g_scheduler_lock;
void Scheduler::init_thread(Thread& thread)
{
ASSERT(g_scheduler_data);
g_scheduler_data->m_nonrunnable_threads.append(thread);
}
void Scheduler::update_state_for_thread(Thread& thread)
{
ASSERT_INTERRUPTS_DISABLED();
ASSERT(g_scheduler_data);
auto& list = g_scheduler_data->thread_list_for_state(thread.state());
if (list.contains(thread))
@ -318,14 +320,16 @@ void Scheduler::start()
{
ASSERT_INTERRUPTS_DISABLED();
auto& processor = Processor::current();
ASSERT(processor.current_thread() == nullptr);
ASSERT(processor.is_initialized());
auto& idle_thread = *processor.idle_thread();
processor.set_current_thread(idle_thread);
ASSERT(processor.current_thread() == &idle_thread);
ASSERT(processor.idle_thread() == &idle_thread);
idle_thread.set_ticks_left(time_slice_for(idle_thread));
idle_thread.did_schedule();
idle_thread.set_initialized(true);
Processor::init_context(idle_thread);
idle_thread.set_state(Thread::Running);
ASSERT(idle_thread.affinity() == (1u << processor.id()));
processor.initialize_context_switching(idle_thread);
ASSERT_NOT_REACHED();
}
@ -354,7 +358,7 @@ bool Scheduler::pick_next()
auto name = process.name();
auto pid = process.pid();
auto exit_status = Process::reap(process);
dbg() << "Scheduler: Reaped unparented process " << name << "(" << pid << "), exit status: " << exit_status.si_status;
dbg() << "Scheduler[" << Processor::current().id() << "]: Reaped unparented process " << name << "(" << pid << "), exit status: " << exit_status.si_status;
}
return IterationDecision::Continue;
}
@ -386,7 +390,7 @@ bool Scheduler::pick_next()
return IterationDecision::Continue;
if (was_blocked) {
#ifdef SCHEDULER_DEBUG
dbg() << "Unblock " << thread << " due to signal";
dbg() << "Scheduler[" << Processor::current().id() << "]:Unblock " << thread << " due to signal";
#endif
ASSERT(thread.m_blocker != nullptr);
thread.m_blocker->set_interrupted_by_signal();
@ -411,7 +415,8 @@ bool Scheduler::pick_next()
Vector<Thread*, 128> sorted_runnables;
for_each_runnable([&sorted_runnables](auto& thread) {
sorted_runnables.append(&thread);
if ((thread.affinity() & (1u << Processor::current().id())) != 0)
sorted_runnables.append(&thread);
return IterationDecision::Continue;
});
quick_sort(sorted_runnables, [](auto& a, auto& b) { return a->effective_priority() >= b->effective_priority(); });
@ -439,7 +444,7 @@ bool Scheduler::pick_next()
thread_to_schedule = Processor::current().idle_thread();
#ifdef SCHEDULER_DEBUG
dbg() << "Scheduler: Switch to " << *thread_to_schedule << " @ " << String::format("%04x:%08x", thread_to_schedule->tss().cs, thread_to_schedule->tss().eip);
dbg() << "Scheduler[" << Processor::current().id() << "]: Switch to " << *thread_to_schedule << " @ " << String::format("%04x:%08x", thread_to_schedule->tss().cs, thread_to_schedule->tss().eip);
#endif
lock.unlock();
@ -451,7 +456,7 @@ bool Scheduler::yield()
auto& proc = Processor::current();
auto current_thread = Thread::current();
#ifdef SCHEDULER_DEBUG
dbg() << "Scheduler: yielding thread " << *current_thread << " in_trap: " << proc.in_trap() << " in_irq: " << proc.in_irq();
dbg() << "Scheduler[" << Processor::current().id() << "]: yielding thread " << *current_thread << " in_irq: " << proc.in_irq();
#endif
InterruptDisabler disabler;
ASSERT(current_thread != nullptr);
@ -462,7 +467,7 @@ bool Scheduler::yield()
} else if (!Scheduler::pick_next())
return false;
#ifdef SCHEDULER_DEBUG
dbg() << "Scheduler: yield returns to thread " << *current_thread << " in_trap: " << proc.in_trap() << " in_irq: " << proc.in_irq();
dbg() << "Scheduler[" << Processor::current().id() << "]: yield returns to thread " << *current_thread << " in_irq: " << proc.in_irq();
#endif
return true;
}
@ -481,7 +486,7 @@ bool Scheduler::donate_to(Thread* beneficiary, const char* reason)
unsigned ticks_to_donate = min(ticks_left - 1, time_slice_for(*beneficiary));
#ifdef SCHEDULER_DEBUG
dbg() << "Scheduler: Donating " << ticks_to_donate << " ticks to " << *beneficiary << ", reason=" << reason;
dbg() << "Scheduler[" << Processor::current().id() << "]: Donating " << ticks_to_donate << " ticks to " << *beneficiary << ", reason=" << reason;
#endif
beneficiary->set_ticks_left(ticks_to_donate);
Scheduler::context_switch(*beneficiary);
@ -504,7 +509,7 @@ bool Scheduler::context_switch(Thread& thread)
current_thread->set_state(Thread::Runnable);
#ifdef LOG_EVERY_CONTEXT_SWITCH
dbg() << "Scheduler: " << *current_thread << " -> " << thread << " [" << thread.priority() << "] " << String::format("%w", thread.tss().cs) << ":" << String::format("%x", thread.tss().eip);
dbg() << "Scheduler[" << Processor::current().id() << "]: " << *current_thread << " -> " << thread << " [" << thread.priority() << "] " << String::format("%w", thread.tss().cs) << ":" << String::format("%x", thread.tss().eip);
#endif
}
@ -536,7 +541,7 @@ void Scheduler::initialize(u32 cpu)
g_finalizer_wait_queue = new WaitQueue;
g_finalizer_has_work.store(false, AK::MemoryOrder::memory_order_release);
s_colonel_process = Process::create_kernel_process(idle_thread, "colonel", idle_loop);
s_colonel_process = Process::create_kernel_process(idle_thread, "colonel", idle_loop, 1 << cpu);
ASSERT(s_colonel_process);
ASSERT(idle_thread);
idle_thread->set_priority(THREAD_PRIORITY_MIN);
@ -544,17 +549,23 @@ void Scheduler::initialize(u32 cpu)
} else {
// We need to make sure the BSP initialized the global data first
if (s_bsp_is_initialized.load(AK::MemoryOrder::memory_order_consume) == 0) {
dbg() << "Scheduler CPU #" << cpu << " waiting for BSP to initialize first";
#ifdef SCHEDULER_DEBUG
dbg() << "Scheduler[" << cpu << "]: waiting for BSP to initialize...";
#endif
while (s_bsp_is_initialized.load(AK::MemoryOrder::memory_order_consume) == 0) {
}
#ifdef SCHEDULER_DEBUG
dbg() << "Scheduler[" << cpu << "]: initializing now";
#endif
}
ASSERT(s_colonel_process);
idle_thread = s_colonel_process->create_kernel_thread(idle_loop, THREAD_PRIORITY_MIN, String::format("idle thread #%u", cpu), false);
idle_thread = s_colonel_process->create_kernel_thread(idle_loop, THREAD_PRIORITY_MIN, String::format("idle thread #%u", cpu), 1 << cpu, false);
ASSERT(idle_thread);
}
Processor::current().set_idle_thread(*idle_thread);
Processor::current().set_current_thread(*idle_thread);
if (cpu == 0)
s_bsp_is_initialized.store(1, AK::MemoryOrder::memory_order_release);
@ -604,7 +615,7 @@ void Scheduler::invoke_async()
void Scheduler::idle_loop()
{
dbg() << "Scheduler: idle loop on CPU #" << Processor::current().id();
dbg() << "Scheduler[" << Processor::current().id() << "]: idle loop running";
ASSERT(are_interrupts_enabled());
for (;;) {
asm("hlt");