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https://github.com/RGBCube/serenity
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More moving towards using signed types.
I'm still feeling this out, but I am starting to like the general idea.
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parent
beda478821
commit
9624b54703
48 changed files with 234 additions and 250 deletions
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@ -30,10 +30,10 @@ public:
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return *this;
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}
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static ByteBuffer create_uninitialized(size_t size) { return ByteBuffer(Buffer<byte>::create_uninitialized(size)); }
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static ByteBuffer copy(const byte* data, size_t size) { return ByteBuffer(Buffer<byte>::copy(data, size)); }
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static ByteBuffer wrap(byte* data, size_t size) { return ByteBuffer(Buffer<byte>::wrap(data, size)); }
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static ByteBuffer adopt(byte* data, size_t size) { return ByteBuffer(Buffer<byte>::adopt(data, size)); }
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static ByteBuffer create_uninitialized(ssize_t size) { return ByteBuffer(Buffer<byte>::create_uninitialized(size)); }
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static ByteBuffer copy(const byte* data, ssize_t size) { return ByteBuffer(Buffer<byte>::copy(data, size)); }
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static ByteBuffer wrap(byte* data, ssize_t size) { return ByteBuffer(Buffer<byte>::wrap(data, size)); }
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static ByteBuffer adopt(byte* data, ssize_t size) { return ByteBuffer(Buffer<byte>::adopt(data, size)); }
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~ByteBuffer() { clear(); }
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void clear() { m_impl = nullptr; }
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@ -42,27 +42,27 @@ public:
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bool operator!() const { return is_null(); }
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bool is_null() const { return m_impl == nullptr; }
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byte& operator[](size_t i) { ASSERT(m_impl); return (*m_impl)[i]; }
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byte operator[](size_t i) const { ASSERT(m_impl); return (*m_impl)[i]; }
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byte& operator[](ssize_t i) { ASSERT(m_impl); return (*m_impl)[i]; }
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byte operator[](ssize_t i) const { ASSERT(m_impl); return (*m_impl)[i]; }
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bool is_empty() const { return !m_impl || m_impl->is_empty(); }
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size_t size() const { return m_impl ? m_impl->size() : 0; }
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ssize_t size() const { return m_impl ? m_impl->size() : 0; }
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byte* pointer() { return m_impl ? m_impl->pointer() : nullptr; }
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const byte* pointer() const { return m_impl ? m_impl->pointer() : nullptr; }
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byte* offset_pointer(size_t offset) { return m_impl ? m_impl->offset_pointer(offset) : nullptr; }
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const byte* offset_pointer(size_t offset) const { return m_impl ? m_impl->offset_pointer(offset) : nullptr; }
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byte* offset_pointer(ssize_t offset) { return m_impl ? m_impl->offset_pointer(offset) : nullptr; }
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const byte* offset_pointer(ssize_t offset) const { return m_impl ? m_impl->offset_pointer(offset) : nullptr; }
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const void* end_pointer() const { return m_impl ? m_impl->end_pointer() : nullptr; }
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// NOTE: trim() does not reallocate.
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void trim(size_t size)
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void trim(ssize_t size)
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{
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if (m_impl)
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m_impl->trim(size);
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}
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ByteBuffer slice(size_t offset, size_t size) const
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ByteBuffer slice(ssize_t offset, ssize_t size) const
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{
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if (is_null())
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return { };
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@ -73,7 +73,7 @@ public:
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return copy(offset_pointer(offset), size);
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}
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void grow(size_t size)
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void grow(ssize_t size)
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{
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if (!m_impl)
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m_impl = Buffer<byte>::create_uninitialized(size);
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