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More moving towards using signed types.
I'm still feeling this out, but I am starting to like the general idea.
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48 changed files with 234 additions and 250 deletions
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@ -107,7 +107,7 @@ public:
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const Vector<RetainPtr<PhysicalPage>>& physical_pages() const { return m_physical_pages; }
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Vector<RetainPtr<PhysicalPage>>& physical_pages() { return m_physical_pages; }
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void inode_contents_changed(Badge<Inode>, off_t, size_t, const byte*);
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void inode_contents_changed(Badge<Inode>, off_t, ssize_t, const byte*);
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void inode_size_changed(Badge<Inode>, size_t old_size, size_t new_size);
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size_t size() const { return m_size; }
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