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More moving towards using signed types.
I'm still feeling this out, but I am starting to like the general idea.
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beda478821
commit
9624b54703
48 changed files with 234 additions and 250 deletions
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@ -20,9 +20,9 @@ void DisjointRectSet::shatter()
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do {
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pass_had_intersections = false;
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output.clear_with_capacity();
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for (size_t i = 0; i < m_rects.size(); ++i) {
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for (int i = 0; i < m_rects.size(); ++i) {
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auto& r1 = m_rects[i];
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for (size_t j = 0; j < m_rects.size(); ++j) {
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for (int j = 0; j < m_rects.size(); ++j) {
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if (i == j)
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continue;
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auto& r2 = m_rects[j];
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@ -120,7 +120,7 @@ bool Font::write_to_file(const String& path)
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header.glyph_width = m_glyph_width;
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header.glyph_height = m_glyph_height;
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header.type = 0;
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memcpy(header.name, m_name.characters(), min(m_name.length(), (size_t)63));
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memcpy(header.name, m_name.characters(), min(m_name.length(), 63));
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size_t bytes_per_glyph = sizeof(unsigned) * m_glyph_height;
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@ -336,7 +336,7 @@ void Painter::draw_text(const Rect& rect, const String& text, TextAlignment alig
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ASSERT_NOT_REACHED();
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}
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for (unsigned i = 0; i < text.length(); ++i, point.move_by(font().glyph_width(), 0)) {
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for (ssize_t i = 0; i < text.length(); ++i, point.move_by(font().glyph_width(), 0)) {
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byte ch = text[i];
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if (ch == ' ')
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continue;
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