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LibGUI+Userland: Make Window::*add_menu take name using new string

This commit is contained in:
Karol Kosek 2023-04-16 11:56:01 +02:00 committed by Andreas Kling
parent 60a338758c
commit 969543a847
52 changed files with 162 additions and 162 deletions

View file

@ -61,7 +61,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
tree_map_widget.set_focus(true);
auto file_menu = TRY(window->try_add_menu("&File"));
auto file_menu = TRY(window->try_add_menu("&File"_short_string));
TRY(file_menu->try_add_action(GUI::Action::create("&Analyze", { KeyCode::Key_F5 }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/reload.png"sv)), [&](auto&) {
// FIXME: Just modify the tree in memory instead of traversing the entire file system
if (auto result = tree_map_widget.analyze(statusbar); result.is_error()) {
@ -73,7 +73,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
app->quit();
})));
auto help_menu = TRY(window->try_add_menu("&Help"));
auto help_menu = TRY(window->try_add_menu("&Help"_short_string));
TRY(help_menu->try_add_action(GUI::CommonActions::make_command_palette_action(window)));
TRY(help_menu->try_add_action(GUI::CommonActions::make_about_action(APP_NAME, app_icon, window)));