mirror of
https://github.com/RGBCube/serenity
synced 2025-07-25 14:37:46 +00:00
LibDraw: Rename Painter::blit_tiled() => draw_tiled_bitmap()
Also change the API to take a destination rect instead of a source rect since internally it was basically creating a destination rect from the source rect anyway. It was a little confusing.
This commit is contained in:
parent
762f20944c
commit
96f10c8de2
3 changed files with 6 additions and 6 deletions
|
@ -305,9 +305,9 @@ void Painter::blit_dimmed(const Point& position, const GraphicsBitmap& source, c
|
|||
}
|
||||
}
|
||||
|
||||
void Painter::blit_tiled(const Point& position, const GraphicsBitmap& source, const Rect& src_rect)
|
||||
void Painter::draw_tiled_bitmap(const Rect& a_dst_rect, const GraphicsBitmap& source)
|
||||
{
|
||||
auto dst_rect = Rect(position, src_rect.size()).translated(translation());
|
||||
auto dst_rect = a_dst_rect.translated(translation());
|
||||
auto clipped_rect = dst_rect.intersected(clip_rect());
|
||||
if (clipped_rect.is_empty())
|
||||
return;
|
||||
|
@ -318,9 +318,9 @@ void Painter::blit_tiled(const Point& position, const GraphicsBitmap& source, co
|
|||
const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
|
||||
|
||||
if (source.format() == GraphicsBitmap::Format::RGB32 || source.format() == GraphicsBitmap::Format::RGBA32) {
|
||||
int x_start = first_column + src_rect.left();
|
||||
int x_start = first_column + a_dst_rect.left();
|
||||
for (int row = first_row; row <= last_row; ++row) {
|
||||
const RGBA32* sl = source.scanline((row + src_rect.top())
|
||||
const RGBA32* sl = source.scanline((row + a_dst_rect.top())
|
||||
% source.size().height());
|
||||
for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
|
||||
dst[x - x_start] = sl[x % source.size().width()];
|
||||
|
|
|
@ -29,7 +29,7 @@ public:
|
|||
void draw_scaled_bitmap(const Rect& dst_rect, const GraphicsBitmap&, const Rect& src_rect);
|
||||
void blit(const Point&, const GraphicsBitmap&, const Rect& src_rect, float opacity = 1.0f);
|
||||
void blit_dimmed(const Point&, const GraphicsBitmap&, const Rect& src_rect);
|
||||
void blit_tiled(const Point&, const GraphicsBitmap&, const Rect& src_rect);
|
||||
void draw_tiled_bitmap(const Rect& dst_rect, const GraphicsBitmap&);
|
||||
void blit_offset(const Point&, const GraphicsBitmap&, const Rect& src_rect, const Point&);
|
||||
void blit_scaled(const Rect&, const GraphicsBitmap&, const Rect&, float, float);
|
||||
void draw_text(const Rect&, const StringView&, const Font&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
|
||||
|
|
|
@ -120,7 +120,7 @@ void WSCompositor::compose()
|
|||
m_back_painter->blit_offset(dirty_rect.location(), *m_wallpaper,
|
||||
dirty_rect, offset);
|
||||
} else if (m_wallpaper_mode == WallpaperMode::Tile) {
|
||||
m_back_painter->blit_tiled(dirty_rect.location(), *m_wallpaper, dirty_rect);
|
||||
m_back_painter->draw_tiled_bitmap(dirty_rect, *m_wallpaper);
|
||||
} else {
|
||||
float hscale = (float)m_wallpaper->size().width() / (float)ws.size().width();
|
||||
float vscale = (float)m_wallpaper->size().height() / (float)ws.size().height();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue