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LibIPC: Add IPC::take_over_accepted_client_from_system_server<Client>()

This is an encapsulation of the common work done by all of our
single-client IPC servers on startup:

    1. Create a Core::LocalSocket, taking over an accepted fd.
    2. Create an application-specific ClientConnection object,
       wrapping the socket.

It's not a huge change in terms of lines saved, but I do feel that it
improves expressiveness. :^)
This commit is contained in:
Andreas Kling 2021-12-06 18:11:05 +01:00
parent 6d0f504822
commit 971b3645ef
18 changed files with 58 additions and 45 deletions

View file

@ -15,10 +15,10 @@ namespace RequestServer {
static HashMap<int, RefPtr<ClientConnection>> s_connections;
ClientConnection::ClientConnection(NonnullRefPtr<Core::LocalSocket> socket, int client_id)
: IPC::ClientConnection<RequestClientEndpoint, RequestServerEndpoint>(*this, move(socket), client_id)
ClientConnection::ClientConnection(NonnullRefPtr<Core::LocalSocket> socket)
: IPC::ClientConnection<RequestClientEndpoint, RequestServerEndpoint>(*this, move(socket), 1)
{
s_connections.set(client_id, *this);
s_connections.set(1, *this);
}
ClientConnection::~ClientConnection()

View file

@ -29,7 +29,7 @@ public:
void did_request_certificates(Badge<Request>, Request&);
private:
explicit ClientConnection(NonnullRefPtr<Core::LocalSocket>, int client_id);
explicit ClientConnection(NonnullRefPtr<Core::LocalSocket>);
virtual Messages::RequestServer::IsSupportedProtocolResponse is_supported_protocol(String const&) override;
virtual Messages::RequestServer::StartRequestResponse start_request(String const&, URL const&, IPC::Dictionary const&, ByteBuffer const&) override;

View file

@ -8,7 +8,7 @@
#include <LibCore/EventLoop.h>
#include <LibCore/LocalServer.h>
#include <LibCore/System.h>
#include <LibIPC/ClientConnection.h>
#include <LibIPC/SingleServer.h>
#include <LibMain/Main.h>
#include <LibTLS/Certificate.h>
#include <RequestServer/ClientConnection.h>
@ -36,8 +36,8 @@ ErrorOr<int> serenity_main(Main::Arguments)
[[maybe_unused]] auto http = make<RequestServer::HttpProtocol>();
[[maybe_unused]] auto https = make<RequestServer::HttpsProtocol>();
auto socket = TRY(Core::LocalSocket::take_over_accepted_socket_from_system_server());
(void)IPC::new_client_connection<RequestServer::ClientConnection>(move(socket), 1);
auto client = TRY(IPC::take_over_accepted_client_from_system_server<RequestServer::ClientConnection>());
auto result = event_loop.exec();
// FIXME: We exit instead of returning, so that protocol destructors don't get called.