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LibIPC: Add IPC::take_over_accepted_client_from_system_server<Client>()
This is an encapsulation of the common work done by all of our single-client IPC servers on startup: 1. Create a Core::LocalSocket, taking over an accepted fd. 2. Create an application-specific ClientConnection object, wrapping the socket. It's not a huge change in terms of lines saved, but I do feel that it improves expressiveness. :^)
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18 changed files with 58 additions and 45 deletions
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@ -8,7 +8,7 @@
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#include <LibCore/EventLoop.h>
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#include <LibCore/LocalServer.h>
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#include <LibCore/System.h>
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#include <LibIPC/ClientConnection.h>
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#include <LibIPC/SingleServer.h>
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#include <LibMain/Main.h>
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#include <LibTLS/Certificate.h>
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#include <RequestServer/ClientConnection.h>
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@ -36,8 +36,8 @@ ErrorOr<int> serenity_main(Main::Arguments)
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[[maybe_unused]] auto http = make<RequestServer::HttpProtocol>();
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[[maybe_unused]] auto https = make<RequestServer::HttpsProtocol>();
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auto socket = TRY(Core::LocalSocket::take_over_accepted_socket_from_system_server());
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(void)IPC::new_client_connection<RequestServer::ClientConnection>(move(socket), 1);
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auto client = TRY(IPC::take_over_accepted_client_from_system_server<RequestServer::ClientConnection>());
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auto result = event_loop.exec();
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// FIXME: We exit instead of returning, so that protocol destructors don't get called.
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