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Userland: Add FB_FLUSH ioctl for fbdev
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5 changed files with 27 additions and 0 deletions
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@ -316,4 +316,14 @@ void ScreenInput::on_receive_keyboard_data(::KeyEvent kernel_event)
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Core::EventLoop::current().post_event(WindowManager::the(), move(message));
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}
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void Screen::flush_display(const Gfx::IntRect& flush_region)
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{
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FBRect rect {
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.x = static_cast<unsigned>(flush_region.x()) * scale_factor(),
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.y = static_cast<unsigned>(flush_region.y()) * scale_factor(),
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.width = static_cast<unsigned>(flush_region.width()) * scale_factor(),
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.height = static_cast<unsigned>(flush_region.height() * scale_factor())
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};
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fb_flush_buffer(m_framebuffer_fd, &rect);
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}
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}
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