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Userland: Add FB_FLUSH ioctl for fbdev
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5 changed files with 27 additions and 0 deletions
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@ -160,6 +160,8 @@ public:
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Gfx::IntSize size() const { return { m_virtual_rect.width(), m_virtual_rect.height() }; }
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Gfx::IntRect rect() const { return m_virtual_rect; }
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void flush_display(const Gfx::IntRect& rect);
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private:
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Screen(ScreenLayout::Screen&);
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bool open_device();
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