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LibJS: Allow Shape without a global object

It would be nice to be able to cache some shapes globally in the VM,
but then they can't be tied to a specific global object. So let's just
get rid of the requirement that shapes are tied to a global object.
This commit is contained in:
Andreas Kling 2020-11-28 13:58:20 +01:00
parent d66087ac2f
commit 97a05ac9ac
3 changed files with 14 additions and 6 deletions

View file

@ -32,7 +32,8 @@ namespace JS {
Shape* Shape::create_unique_clone() const
{
auto* new_shape = heap().allocate_without_global_object<Shape>(m_global_object);
ASSERT(m_global_object);
auto* new_shape = heap().allocate_without_global_object<Shape>(*m_global_object);
new_shape->m_unique = true;
new_shape->m_prototype = m_prototype;
ensure_property_table();
@ -67,8 +68,12 @@ Shape* Shape::create_prototype_transition(Object* new_prototype)
return heap().allocate_without_global_object<Shape>(*this, new_prototype);
}
Shape::Shape(ShapeWithoutGlobalObjectTag)
{
}
Shape::Shape(GlobalObject& global_object)
: m_global_object(global_object)
: m_global_object(&global_object)
{
}
@ -99,7 +104,7 @@ Shape::~Shape()
void Shape::visit_children(Cell::Visitor& visitor)
{
Cell::visit_children(visitor);
visitor.visit(&m_global_object);
visitor.visit(m_global_object);
visitor.visit(m_prototype);
visitor.visit(m_previous);
m_property_name.visit_children(visitor);