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LibAccelGfx+LibWeb+WebContent: Handle OpenGL Context init errors

Now, if OpenGL context fails, an error will be returned and a message
printed, instead of crashing.
This commit is contained in:
Aliaksandr Kalenik 2024-01-24 15:27:03 +01:00 committed by Andreas Kling
parent 315c95a1ce
commit 980b61470c
4 changed files with 65 additions and 15 deletions

View file

@ -4,6 +4,7 @@
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Error.h>
#include <LibAccelGfx/Context.h>
#ifdef AK_OS_MACOS
@ -61,7 +62,7 @@ private:
#endif
#ifdef AK_OS_MACOS
static NonnullOwnPtr<CGLContextWrapper> make_context_cgl()
static ErrorOr<NonnullOwnPtr<CGLContextWrapper>> make_context_cgl()
{
CGLContextObj context = NULL;
CGLPixelFormatAttribute attributes[4] = {
@ -75,17 +76,20 @@ static NonnullOwnPtr<CGLContextWrapper> make_context_cgl()
GLint numPixelFormats = 0;
CGLError error = CGLChoosePixelFormat(attributes, &pixelFormat, &numPixelFormats);
if (error) {
VERIFY_NOT_REACHED();
auto const* cgl_error_string = CGLErrorString(error);
return Error::from_string_view(StringView { cgl_error_string, strlen(cgl_error_string) });
}
error = CGLCreateContext(pixelFormat, NULL, &context);
if (error) {
VERIFY_NOT_REACHED();
auto const* cgl_error_string = CGLErrorString(error);
return Error::from_string_view(StringView { cgl_error_string, strlen(cgl_error_string) });
}
error = CGLSetCurrentContext(context);
if (error) {
VERIFY_NOT_REACHED();
auto const* cgl_error_string = CGLErrorString(error);
return Error::from_string_view(StringView { cgl_error_string, strlen(cgl_error_string) });
}
VERIFY(glGetError() == GL_NO_ERROR);
@ -93,7 +97,46 @@ static NonnullOwnPtr<CGLContextWrapper> make_context_cgl()
return make<CGLContextWrapper>(context);
}
#elif !defined(AK_OS_SERENITY)
static NonnullOwnPtr<EGLContextWrapper> make_context_egl()
static StringView format_egl_error(EGLint error)
{
switch (error) {
case EGL_SUCCESS:
return "EGL_SUCCESS"sv;
case EGL_NOT_INITIALIZED:
return "EGL_NOT_INITIALIZED"sv;
case EGL_BAD_ACCESS:
return "EGL_BAD_ACCESS"sv;
case EGL_BAD_ALLOC:
return "EGL_BAD_ALLOC"sv;
case EGL_BAD_ATTRIBUTE:
return "EGL_BAD_ATTRIBUTE"sv;
case EGL_BAD_CONTEXT:
return "EGL_BAD_CONTEXT"sv;
case EGL_BAD_CONFIG:
return "EGL_BAD_CONFIG"sv;
case EGL_BAD_CURRENT_SURFACE:
return "EGL_BAD_CURRENT_SURFACE"sv;
case EGL_BAD_DISPLAY:
return "EGL_BAD_DISPLAY"sv;
case EGL_BAD_SURFACE:
return "EGL_BAD_SURFACE"sv;
case EGL_BAD_MATCH:
return "EGL_BAD_MATCH"sv;
case EGL_BAD_PARAMETER:
return "EGL_BAD_PARAMETER"sv;
case EGL_BAD_NATIVE_PIXMAP:
return "EGL_BAD_NATIVE_PIXMAP"sv;
case EGL_BAD_NATIVE_WINDOW:
return "EGL_BAD_NATIVE_WINDOW"sv;
case EGL_CONTEXT_LOST:
return "EGL_CONTEXT_LOST"sv;
default:
return "Unknown error"sv;
}
}
static ErrorOr<NonnullOwnPtr<EGLContextWrapper>> make_context_egl()
{
EGLDisplay egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
@ -128,21 +171,19 @@ static NonnullOwnPtr<EGLContextWrapper> make_context_egl()
};
EGLContext egl_context = eglCreateContext(egl_display, egl_config, EGL_NO_CONTEXT, context_attributes);
if (egl_context == EGL_FALSE) {
dbgln("eglCreateContext failed");
VERIFY_NOT_REACHED();
return Error::from_string_view(format_egl_error(eglGetError()));
}
EGLBoolean result = eglMakeCurrent(egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, egl_context);
if (result == EGL_FALSE) {
dbgln("eglMakeCurrent failed");
VERIFY_NOT_REACHED();
return Error::from_string_view(format_egl_error(eglGetError()));
}
return make<EGLContextWrapper>(egl_context);
}
#endif
OwnPtr<Context> Context::create()
ErrorOr<NonnullOwnPtr<Context>> Context::create()
{
#ifdef AK_OS_MACOS
return make_context_cgl();