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WindowServer: In HighDPI mode, load high-res window buttons and high-res cursors
Bitmap::load_from_file("foo.png", 2) will now look for "foo-2x.png" and try load that as a bitmap with scale factor 2 if it exists. If it doesn't, it falls back to the 1x bitmap as normal. Only places that know that they'll draw the bitmap to a 2x painter should pass "2" for the second argument. Use this new API in WindowServer for loading window buttons and cursors. As a testing aid, ctrl-shift-super-i can force HighDPI icons off in HighDPI mode. Toggling between low-res and high-res icons makes it easy to see if the high-res version of an icon looks right: It should look like the low-res version, just less jaggy. We'll likely have to grow a better API for loading scaled resources, but for now this suffices. Things to check: - `chres 640 480` followed by `chres 640 480 2` followed by `chres 640 480` - window buttons in window context menu (in task bar and on title bar) still have low-res icons - ctrl-shift-super-i in high-res mode toggles sharpness of window buttons and of arrow cursorf - arrow cursor hotspot is still where you'd expect
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8 changed files with 86 additions and 18 deletions
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@ -57,6 +57,7 @@ static Gfx::Bitmap* s_restore_icon;
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static Gfx::Bitmap* s_close_icon;
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static String s_last_title_button_icons_path;
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static int s_last_title_button_icons_scale;
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WindowFrame::WindowFrame(Window& window)
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: m_window(window)
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@ -96,34 +97,35 @@ void WindowFrame::set_button_icons()
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return;
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String icons_path = WindowManager::the().palette().title_button_icons_path();
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int icons_scale = WindowManager::the().compositor_icon_scale();
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StringBuilder full_path;
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if (!s_minimize_icon || s_last_title_button_icons_path != icons_path) {
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if (!s_minimize_icon || s_last_title_button_icons_path != icons_path || s_last_title_button_icons_scale != icons_scale) {
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full_path.append(icons_path);
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full_path.append("window-minimize.png");
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if (!(s_minimize_icon = Gfx::Bitmap::load_from_file(full_path.to_string()).leak_ref()))
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s_minimize_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/downward-triangle.png").leak_ref();
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if (!(s_minimize_icon = Gfx::Bitmap::load_from_file(full_path.to_string(), icons_scale).leak_ref()))
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s_minimize_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/downward-triangle.png", icons_scale).leak_ref();
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full_path.clear();
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}
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if (!s_maximize_icon || s_last_title_button_icons_path != icons_path) {
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if (!s_maximize_icon || s_last_title_button_icons_path != icons_path || s_last_title_button_icons_scale != icons_scale) {
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full_path.append(icons_path);
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full_path.append("window-maximize.png");
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if (!(s_maximize_icon = Gfx::Bitmap::load_from_file(full_path.to_string()).leak_ref()))
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s_maximize_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/upward-triangle.png").leak_ref();
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if (!(s_maximize_icon = Gfx::Bitmap::load_from_file(full_path.to_string(), icons_scale).leak_ref()))
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s_maximize_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/upward-triangle.png", icons_scale).leak_ref();
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full_path.clear();
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}
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if (!s_restore_icon || s_last_title_button_icons_path != icons_path) {
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if (!s_restore_icon || s_last_title_button_icons_path != icons_path || s_last_title_button_icons_scale != icons_scale) {
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full_path.append(icons_path);
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full_path.append("window-restore.png");
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if (!(s_restore_icon = Gfx::Bitmap::load_from_file(full_path.to_string()).leak_ref()))
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s_restore_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-restore.png").leak_ref();
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if (!(s_restore_icon = Gfx::Bitmap::load_from_file(full_path.to_string(), icons_scale).leak_ref()))
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s_restore_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-restore.png", icons_scale).leak_ref();
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full_path.clear();
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}
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if (!s_close_icon || s_last_title_button_icons_path != icons_path) {
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if (!s_close_icon || s_last_title_button_icons_path != icons_path || s_last_title_button_icons_scale != icons_scale) {
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full_path.append(icons_path);
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full_path.append("window-close.png");
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if (!(s_close_icon = Gfx::Bitmap::load_from_file(full_path.to_string()).leak_ref()))
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s_close_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-close.png").leak_ref();
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if (!(s_close_icon = Gfx::Bitmap::load_from_file(full_path.to_string(), icons_scale).leak_ref()))
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s_close_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-close.png", icons_scale).leak_ref();
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full_path.clear();
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}
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@ -134,6 +136,7 @@ void WindowFrame::set_button_icons()
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m_maximize_button->set_icon(m_window.is_maximized() ? *s_restore_icon : *s_maximize_icon);
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s_last_title_button_icons_path = icons_path;
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s_last_title_button_icons_scale = icons_scale;
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}
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void WindowFrame::did_set_maximized(Badge<Window>, bool maximized)
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