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Start refactoring graphics system to have per-window backing stores.

It was fun for everyone to share a single framebuffer but it was also
kinda really awful. Let's move towards having a "GraphicsBitmap" as the
backing store for each Window.

This is going to need a lot of refactoring so let's get started.
This commit is contained in:
Andreas Kling 2019-01-09 02:06:04 +01:00
parent 2735b7e50d
commit 9963da9005
21 changed files with 212 additions and 41 deletions

View file

@ -2,6 +2,7 @@
#include "Object.h"
#include "Rect.h"
#include "Size.h"
class AbstractScreen : public Object {
public:
@ -12,6 +13,7 @@ public:
static AbstractScreen& the();
Size size() const { return { width(), height() }; }
Rect rect() const { return { 0, 0, width(), height() }; }
protected: