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Add a kmalloc_eternal() for things that will never be destroyed.

This commit is contained in:
Andreas Kling 2018-10-31 23:19:15 +01:00
parent d980ddc745
commit 9a086b2d35
20 changed files with 85 additions and 20 deletions

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@ -3,6 +3,7 @@
#include "CharacterDevice.h"
class FullDevice final : public CharacterDevice {
AK_MAKE_ETERNAL
public:
FullDevice();
virtual ~FullDevice();

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@ -3,6 +3,7 @@
#include "CharacterDevice.h"
class NullDevice final : public CharacterDevice {
AK_MAKE_ETERNAL
public:
NullDevice();
virtual ~NullDevice() override;

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@ -3,6 +3,7 @@
#include "CharacterDevice.h"
class RandomDevice final : public CharacterDevice {
AK_MAKE_ETERNAL
public:
RandomDevice();
virtual ~RandomDevice() override;

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@ -28,6 +28,7 @@ inline constexpr dword encodedDevice(unsigned major, unsigned minor)
}
class VirtualFileSystem {
AK_MAKE_ETERNAL
public:
static void initializeGlobals();
static SpinLock& lock();

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@ -3,6 +3,7 @@
#include "CharacterDevice.h"
class ZeroDevice final : public CharacterDevice {
AK_MAKE_ETERNAL
public:
ZeroDevice();
virtual ~ZeroDevice() override;