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LibGfx: Rename from LibDraw :^)
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215 changed files with 291 additions and 291 deletions
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Libraries/LibGfx/SystemTheme.h
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Libraries/LibGfx/SystemTheme.h
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/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/SharedBuffer.h>
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#include <AK/Types.h>
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#include <LibGfx/Color.h>
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namespace Gfx {
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enum class ColorRole {
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NoRole,
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DesktopBackground,
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ActiveWindowBorder1,
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ActiveWindowBorder2,
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ActiveWindowTitle,
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InactiveWindowBorder1,
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InactiveWindowBorder2,
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InactiveWindowTitle,
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MovingWindowBorder1,
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MovingWindowBorder2,
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MovingWindowTitle,
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HighlightWindowBorder1,
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HighlightWindowBorder2,
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HighlightWindowTitle,
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MenuStripe,
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MenuBase,
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MenuBaseText,
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MenuSelection,
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MenuSelectionText,
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Window,
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WindowText,
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Button,
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ButtonText,
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Base,
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BaseText,
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ThreedHighlight,
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ThreedShadow1,
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ThreedShadow2,
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HoverHighlight,
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Selection,
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SelectionText,
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RubberBandFill,
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RubberBandBorder,
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Link,
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ActiveLink,
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VisitedLink,
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__Count,
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Background = Window,
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DisabledText = ThreedShadow1,
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};
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struct SystemTheme {
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Color color[(int)ColorRole::__Count];
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};
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const SystemTheme& current_system_theme();
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int current_system_theme_buffer_id();
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void set_system_theme(SharedBuffer&);
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RefPtr<SharedBuffer> load_system_theme(const String& path);
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}
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using Gfx::ColorRole;
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