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LibWeb: Propagate Realm instead of VM more through Fetch
This makes Fetch rely less on using main_thread_vm().current_realm(), which relies on the dummy execution context if no JavaScript is currently running.
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19 changed files with 62 additions and 49 deletions
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@ -22,8 +22,8 @@ using Promise = JS::PromiseCapability;
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JS::NonnullGCPtr<Promise> create_promise(JS::Realm&);
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JS::NonnullGCPtr<Promise> create_resolved_promise(JS::Realm&, JS::Value);
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JS::NonnullGCPtr<Promise> create_rejected_promise(JS::Realm&, JS::Value);
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void resolve_promise(JS::VM&, Promise const&, JS::Value = JS::js_undefined());
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void reject_promise(JS::VM&, Promise const&, JS::Value);
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void resolve_promise(JS::Realm&, Promise const&, JS::Value = JS::js_undefined());
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void reject_promise(JS::Realm&, Promise const&, JS::Value);
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JS::NonnullGCPtr<JS::Promise> react_to_promise(Promise const&, Optional<ReactionSteps> on_fulfilled_callback, Optional<ReactionSteps> on_rejected_callback);
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JS::NonnullGCPtr<JS::Promise> upon_fulfillment(Promise const&, ReactionSteps);
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JS::NonnullGCPtr<JS::Promise> upon_rejection(Promise const&, ReactionSteps);
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