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LibGUI: Support multiple GTextEditors editing the same GTextDocument

With this patch, you can now assign the same GTextDocument to multiple
GTextEditor widgets via GTextEditor::set_document().

The editors have independent cursors and selection, but all changes
are shared, and immediately propagate to all editors.

This is very unoptimized and will do lots of unnecessary invalidation,
especially line re-wrapping and repainting over and over again.
This commit is contained in:
Andreas Kling 2019-10-27 19:36:59 +01:00
parent f96c683543
commit 9b13a3905b
4 changed files with 101 additions and 58 deletions

View file

@ -37,6 +37,8 @@ public:
const GTextDocument& document() const { return *m_document; }
GTextDocument& document() { return *m_document; }
void set_document(GTextDocument&);
bool is_readonly() const { return m_readonly; }
void set_readonly(bool);
@ -131,10 +133,12 @@ protected:
private:
friend class GTextDocumentLine;
// ^GTextDocument::Client
virtual void document_did_append_line() override;
virtual void document_did_insert_line(int) override;
virtual void document_did_remove_line(int) override;
virtual void document_did_remove_all_lines() override;
virtual void document_did_change() override;
void create_actions();
void paint_ruler(Painter&);