mirror of
https://github.com/RGBCube/serenity
synced 2025-07-25 22:57:44 +00:00
LibAudio: Set asynchronous audio enqueuer thread to maximum priority
Anything that handles audio in this way should run at maximum priority.
This commit is contained in:
parent
4219d50a21
commit
9b819a0dc9
3 changed files with 7 additions and 4 deletions
|
@ -14,6 +14,7 @@
|
|||
#include <LibAudio/UserSampleQueue.h>
|
||||
#include <LibCore/Event.h>
|
||||
#include <LibThreading/Mutex.h>
|
||||
#include <sched.h>
|
||||
#include <time.h>
|
||||
|
||||
namespace Audio {
|
||||
|
@ -58,8 +59,10 @@ void ConnectionToServer::die()
|
|||
|
||||
ErrorOr<void> ConnectionToServer::async_enqueue(FixedArray<Sample>&& samples)
|
||||
{
|
||||
if (!m_background_audio_enqueuer->is_started())
|
||||
if (!m_background_audio_enqueuer->is_started()) {
|
||||
m_background_audio_enqueuer->start();
|
||||
TRY(m_background_audio_enqueuer->set_priority(THREAD_PRIORITY_MAX));
|
||||
}
|
||||
|
||||
update_good_sleep_time();
|
||||
m_user_queue->append(move(samples));
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue