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LibGL: Implement fog in GL_LINEAR mode

The `GL_LINEAR` param was erroneously not picked up on. Also implement
support for `GL_FOG_START` and `GL_FOG_END`, and make sure that the
`gl_fog*` family of functions are optionally registered with the active
list.
This commit is contained in:
Jelle Raaijmakers 2021-12-29 23:57:29 +01:00 committed by Andreas Kling
parent 5e01ca29c5
commit 9bc8587c0d
2 changed files with 15 additions and 6 deletions

View file

@ -321,7 +321,10 @@ private:
decltype(&SoftwareGLContext::gl_copy_tex_image_2d),
decltype(&SoftwareGLContext::gl_rect),
decltype(&SoftwareGLContext::gl_tex_gen),
decltype(&SoftwareGLContext::gl_tex_gen_floatv)>;
decltype(&SoftwareGLContext::gl_tex_gen_floatv),
decltype(&SoftwareGLContext::gl_fogf),
decltype(&SoftwareGLContext::gl_fogfv),
decltype(&SoftwareGLContext::gl_fogi)>;
using ExtraSavedArguments = Variant<
FloatMatrix4x4>;