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Libraries: Use default constructors/destructors in LibGfx

https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
This commit is contained in:
Lenny Maiorani 2022-03-14 13:26:37 -06:00 committed by Linus Groh
parent c37820b898
commit 9c56a83b76
31 changed files with 41 additions and 73 deletions

View file

@ -34,7 +34,7 @@ enum class FrameShape {
// FIXME: should this be in its own header?
class BaseStylePainter {
public:
virtual ~BaseStylePainter() { }
virtual ~BaseStylePainter() = default;
virtual void paint_button(Painter&, IntRect const&, Palette const&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false, bool default_button = false) = 0;
virtual void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, bool top, bool in_active_window) = 0;
@ -47,7 +47,7 @@ public:
virtual void paint_simple_rect_shadow(Painter&, IntRect const&, Bitmap const& shadow_bitmap, bool shadow_includes_frame = false, bool fill_content = false) = 0;
protected:
BaseStylePainter() { }
BaseStylePainter() = default;
};
class StylePainter {