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Libraries: Use default constructors/destructors in LibGfx
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules "The compiler is more likely to get the default semantics right and you cannot implement these functions better than the compiler."
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31 changed files with 41 additions and 73 deletions
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@ -34,7 +34,7 @@ enum class FrameShape {
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// FIXME: should this be in its own header?
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class BaseStylePainter {
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public:
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virtual ~BaseStylePainter() { }
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virtual ~BaseStylePainter() = default;
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virtual void paint_button(Painter&, IntRect const&, Palette const&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false, bool default_button = false) = 0;
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virtual void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, bool top, bool in_active_window) = 0;
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@ -47,7 +47,7 @@ public:
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virtual void paint_simple_rect_shadow(Painter&, IntRect const&, Bitmap const& shadow_bitmap, bool shadow_includes_frame = false, bool fill_content = false) = 0;
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protected:
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BaseStylePainter() { }
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BaseStylePainter() = default;
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};
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class StylePainter {
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