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Rename new IPC headers & classes

Sticking these in a namespace allows us to use a more generic
("Connection") term without clashing, which is way easier to understand
than to try to come up with unique names for both.
This commit is contained in:
Robin Burchell 2019-07-17 19:46:06 +02:00 committed by Andreas Kling
parent 2177594c96
commit 9c8dd836fc
12 changed files with 71 additions and 59 deletions

View file

@ -40,7 +40,7 @@ WSClientConnection* WSClientConnection::from_client_id(int client_id)
}
WSClientConnection::WSClientConnection(int fd, int client_id)
: CIPCServerSideClient(fd, client_id)
: Connection(fd, client_id)
{
if (!s_connections)
s_connections = new HashMap<int, WSClientConnection*>;
@ -88,7 +88,7 @@ void WSClientConnection::event(CEvent& event)
return;
}
CIPCServerSideClient::event(event);
Connection::event(event);
}
static Vector<Rect, 32> get_rects(const WSAPI_ClientMessage& message, const ByteBuffer& extra_data)

View file

@ -5,7 +5,7 @@
#include <AK/OwnPtr.h>
#include <AK/WeakPtr.h>
#include <LibCore/CObject.h>
#include <LibCore/CIPCServerSideClient.h>
#include <LibCore/CoreIPCServer.h>
#include <SharedGraphics/GraphicsBitmap.h>
#include <WindowServer/WSEvent.h>
@ -13,7 +13,7 @@ class WSWindow;
class WSMenu;
class WSMenuBar;
class WSClientConnection final : public CIPCServerSideClient<WSAPI_ServerMessage, WSAPI_ClientMessage> {
class WSClientConnection final : public IPC::Server::Connection<WSAPI_ServerMessage, WSAPI_ClientMessage> {
public:
explicit WSClientConnection(int fd, int client_id);
~WSClientConnection() override;

View file

@ -62,8 +62,7 @@ void WSEventLoop::drain_server()
} else {
static int s_next_client_id = 0;
int client_id = ++s_next_client_id;
CIPCServerSideClientCreator<WSClientConnection>(client_fd, client_id);
IPC::Server::new_connection_for_client<WSClientConnection>(client_fd, client_id);
}
}