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LibWeb: Change StackingContext::hit_test() to accept callback
This change modifies hit_test() to no longer return the first paintable encountered at a specified position. Instead, this function accepts a callback that is invoked for each paintable located at a position, in hit-testing order. This modification will allow us to reuse this call for `Document.elementsFromPoint()` in upcoming changes.
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11 changed files with 120 additions and 104 deletions
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@ -26,15 +26,14 @@ Layout::SVGGraphicsBox const& SVGPathPaintable::layout_box() const
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return static_cast<Layout::SVGGraphicsBox const&>(layout_node());
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}
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Optional<HitTestResult> SVGPathPaintable::hit_test(CSSPixelPoint position, HitTestType type) const
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TraversalDecision SVGPathPaintable::hit_test(CSSPixelPoint position, HitTestType type, Function<TraversalDecision(HitTestResult)> const& callback) const
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{
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auto result = SVGGraphicsPaintable::hit_test(position, type);
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if (!result.has_value() || !computed_path().has_value())
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return {};
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if (!computed_path().has_value())
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return TraversalDecision::Continue;
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auto transformed_bounding_box = computed_transforms().svg_to_css_pixels_transform().map_to_quad(computed_path()->bounding_box());
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if (!transformed_bounding_box.contains(position.to_type<float>()))
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return {};
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return result;
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return TraversalDecision::Continue;
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return SVGGraphicsPaintable::hit_test(position, type, callback);
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}
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static Gfx::Painter::WindingRule to_gfx_winding_rule(SVG::FillRule fill_rule)
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