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BlockDevice -> DiskDevice.
BlockDevice was the wrong name for this abstraction, since a block device is a type of file in a unix system, and we should use that name for that concept in the fs implementation.
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12 changed files with 62 additions and 64 deletions
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#pragma once
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#include <AK/Retainable.h>
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#include <AK/Types.h>
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class BlockDevice : public Retainable<BlockDevice> {
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public:
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virtual ~BlockDevice();
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virtual unsigned blockSize() const = 0;
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virtual bool readBlock(unsigned index, byte*) const = 0;
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virtual bool writeBlock(unsigned index, const byte*) = 0;
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virtual const char* className() const = 0;
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virtual bool read(qword offset, unsigned length, byte*) const = 0;
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virtual bool write(qword offset, unsigned length, const byte*) = 0;
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protected:
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BlockDevice();
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};
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