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BlockDevice -> DiskDevice.
BlockDevice was the wrong name for this abstraction, since a block device is a type of file in a unix system, and we should use that name for that concept in the fs implementation.
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12 changed files with 62 additions and 64 deletions
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VirtualFileSystem/DiskDevice.cpp
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VirtualFileSystem/DiskDevice.cpp
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#include "DiskDevice.h"
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DiskDevice::DiskDevice()
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{
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}
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DiskDevice::~DiskDevice()
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{
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}
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