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SoundPlayer: Show the context menu right under the cursor
The context menu used the mouse position by window, which resulted in a pop-up menu in the upper left corner of the screen.
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2 changed files with 3 additions and 6 deletions
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@ -25,7 +25,7 @@ private:
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void set_buffer(RefPtr<Audio::Buffer> buffer, int samples_to_use);
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void paint_event(GUI::PaintEvent&) override;
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void mousedown_event(GUI::MouseEvent& event) override;
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void context_menu_event(GUI::ContextMenuEvent& event) override;
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Vector<Complex<double>> m_sample_buffer;
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Vector<int> m_gfx_falling_bars;
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