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LibGL: Add stubs for glMaterialf and glMaterialfv

This commit is contained in:
Jelle Raaijmakers 2021-12-01 16:10:17 +01:00 committed by Andreas Kling
parent 4eb6295a57
commit 9dbc8d7e3c
5 changed files with 66 additions and 1 deletions

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@ -170,6 +170,13 @@ extern "C" {
// Lighting related defines
#define GL_FLAT 0x1D00
#define GL_SMOOTH 0x1D01
#define GL_AMBIENT 0x1200
#define GL_DIFFUSE 0x1201
#define GL_SPECULAR 0x1202
#define GL_EMISSION 0x1600
#define GL_SHININESS 0x1601
#define GL_AMBIENT_AND_DIFFUSE 0x1602
#define GL_COLOR_INDEXES 0x1603
// More blend factors
#define GL_CONSTANT_COLOR 0x8001
@ -452,6 +459,8 @@ GLAPI void glStencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum
GLAPI void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
GLAPI void glNormal3fv(GLfloat const* v);
GLAPI void glRasterPos2i(GLint x, GLint y);
GLAPI void glMaterialf(GLenum face, GLenum pname, GLfloat param);
GLAPI void glMaterialfv(GLenum face, GLenum pname, GLfloat const* params);
#ifdef __cplusplus
}