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LibGUI: Save current wallpaper setting to WindowManager.ini.
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1 changed files with 12 additions and 1 deletions
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@ -24,6 +24,7 @@
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <LibCore/CConfigFile.h>
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#include <LibGUI/GDesktop.h>
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#include <LibGUI/GWindowServerConnection.h>
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#include <string.h>
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@ -53,7 +54,17 @@ void GDesktop::did_receive_screen_rect(Badge<GWindowServerConnection>, const Rec
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bool GDesktop::set_wallpaper(const StringView& path)
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{
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GWindowServerConnection::the().post_message(WindowServer::AsyncSetWallpaper(path));
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return GWindowServerConnection::the().wait_for_specific_message<WindowClient::AsyncSetWallpaperFinished>()->success();
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auto ret_val = GWindowServerConnection::the().wait_for_specific_message<WindowClient::AsyncSetWallpaperFinished>()->success();
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if (ret_val) {
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dbg() << "Saving wallpaper path '" << path << "' to config file at " << config->file_name();
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RefPtr<CConfigFile> config = CConfigFile::get_for_app("WindowManager");
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config->write_entry("Background", "Wallpaper", path);
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config->sync();
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}
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return ret_val;
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}
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String GDesktop::wallpaper() const
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