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Userland: Use snake case names in .ipc files
This updates all .ipc files to have snake case names for IPC methods.
This commit is contained in:
parent
eb21aa65d1
commit
9e22e9ce88
36 changed files with 296 additions and 287 deletions
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@ -1,40 +1,40 @@
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endpoint WindowClient
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{
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Paint(i32 window_id, Gfx::IntSize window_size, Vector<Gfx::IntRect> rects) =|
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MouseMove(i32 window_id, Gfx::IntPoint mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta, bool is_drag, Vector<String> mime_types) =|
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MouseDown(i32 window_id, Gfx::IntPoint mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta) =|
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MouseDoubleClick(i32 window_id, Gfx::IntPoint mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta) =|
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MouseUp(i32 window_id, Gfx::IntPoint mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta) =|
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MouseWheel(i32 window_id, Gfx::IntPoint mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta) =|
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WindowEntered(i32 window_id) =|
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WindowLeft(i32 window_id) =|
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WindowInputEntered(i32 window_id) =|
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WindowInputLeft(i32 window_id) =|
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KeyDown(i32 window_id, u32 code_point, u32 key, u32 modifiers, u32 scancode) =|
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KeyUp(i32 window_id, u32 code_point, u32 key, u32 modifiers, u32 scancode) =|
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WindowActivated(i32 window_id) =|
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WindowDeactivated(i32 window_id) =|
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WindowStateChanged(i32 window_id, bool minimized, bool occluded) =|
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WindowCloseRequest(i32 window_id) =|
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WindowResized(i32 window_id, Gfx::IntRect new_rect) =|
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paint(i32 window_id, Gfx::IntSize window_size, Vector<Gfx::IntRect> rects) =|
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mouse_move(i32 window_id, Gfx::IntPoint mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta, bool is_drag, Vector<String> mime_types) =|
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mouse_down(i32 window_id, Gfx::IntPoint mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta) =|
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mouse_double_click(i32 window_id, Gfx::IntPoint mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta) =|
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mouse_up(i32 window_id, Gfx::IntPoint mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta) =|
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mouse_wheel(i32 window_id, Gfx::IntPoint mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta) =|
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window_entered(i32 window_id) =|
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window_left(i32 window_id) =|
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window_input_entered(i32 window_id) =|
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window_input_left(i32 window_id) =|
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key_down(i32 window_id, u32 code_point, u32 key, u32 modifiers, u32 scancode) =|
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key_up(i32 window_id, u32 code_point, u32 key, u32 modifiers, u32 scancode) =|
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window_activated(i32 window_id) =|
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window_deactivated(i32 window_id) =|
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window_state_changed(i32 window_id, bool minimized, bool occluded) =|
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window_close_request(i32 window_id) =|
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window_resized(i32 window_id, Gfx::IntRect new_rect) =|
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MenuItemActivated(i32 menu_id, u32 identifier) =|
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MenuItemEntered(i32 menu_id, u32 identifier) =|
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MenuItemLeft(i32 menu_id, u32 identifier) =|
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MenuVisibilityDidChange(i32 menu_id, bool visible) =|
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menu_item_activated(i32 menu_id, u32 identifier) =|
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menu_item_entered(i32 menu_id, u32 identifier) =|
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menu_item_left(i32 menu_id, u32 identifier) =|
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menu_visibility_did_change(i32 menu_id, bool visible) =|
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ScreenRectChanged(Gfx::IntRect rect) =|
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screen_rect_changed(Gfx::IntRect rect) =|
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SetWallpaperFinished(bool success) =|
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set_wallpaper_finished(bool success) =|
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DragAccepted() =|
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DragCancelled() =|
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drag_accepted() =|
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drag_cancelled() =|
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DragDropped(i32 window_id, Gfx::IntPoint mouse_position, [UTF8] String text, HashMap<String,ByteBuffer> mime_data) =|
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drag_dropped(i32 window_id, Gfx::IntPoint mouse_position, [UTF8] String text, HashMap<String,ByteBuffer> mime_data) =|
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UpdateSystemTheme(Core::AnonymousBuffer theme_buffer) =|
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update_system_theme(Core::AnonymousBuffer theme_buffer) =|
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DisplayLinkNotification() =|
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display_link_notification() =|
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Ping() =|
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ping() =|
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}
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