mirror of
https://github.com/RGBCube/serenity
synced 2025-07-26 08:37:45 +00:00
LibGL: Implement glColor3/4dv
This commit is contained in:
parent
3883b42764
commit
9e9e1c7634
2 changed files with 12 additions and 0 deletions
|
@ -451,9 +451,11 @@ GLAPI void glClear(GLbitfield mask);
|
||||||
GLAPI void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
GLAPI void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
||||||
GLAPI void glClearDepth(GLdouble depth);
|
GLAPI void glClearDepth(GLdouble depth);
|
||||||
GLAPI void glClearStencil(GLint s);
|
GLAPI void glClearStencil(GLint s);
|
||||||
|
GLAPI void glColor3dv(GLdouble const* v);
|
||||||
GLAPI void glColor3f(GLfloat r, GLfloat g, GLfloat b);
|
GLAPI void glColor3f(GLfloat r, GLfloat g, GLfloat b);
|
||||||
GLAPI void glColor3fv(const GLfloat* v);
|
GLAPI void glColor3fv(const GLfloat* v);
|
||||||
GLAPI void glColor3ub(GLubyte r, GLubyte g, GLubyte b);
|
GLAPI void glColor3ub(GLubyte r, GLubyte g, GLubyte b);
|
||||||
|
GLAPI void glColor4dv(GLdouble const* v);
|
||||||
GLAPI void glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
|
GLAPI void glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
|
||||||
GLAPI void glColor4fv(const GLfloat* v);
|
GLAPI void glColor4fv(const GLfloat* v);
|
||||||
GLAPI void glColor4ub(GLubyte r, GLubyte g, GLubyte b, GLubyte a);
|
GLAPI void glColor4ub(GLubyte r, GLubyte g, GLubyte b, GLubyte a);
|
||||||
|
|
|
@ -10,6 +10,11 @@
|
||||||
|
|
||||||
extern GL::GLContext* g_gl_context;
|
extern GL::GLContext* g_gl_context;
|
||||||
|
|
||||||
|
void glColor3dv(GLdouble const* v)
|
||||||
|
{
|
||||||
|
g_gl_context->gl_color(v[0], v[1], v[2], 1.0);
|
||||||
|
}
|
||||||
|
|
||||||
void glColor3f(GLfloat r, GLfloat g, GLfloat b)
|
void glColor3f(GLfloat r, GLfloat g, GLfloat b)
|
||||||
{
|
{
|
||||||
g_gl_context->gl_color(r, g, b, 1.0);
|
g_gl_context->gl_color(r, g, b, 1.0);
|
||||||
|
@ -25,6 +30,11 @@ void glColor3ub(GLubyte r, GLubyte g, GLubyte b)
|
||||||
g_gl_context->gl_color(r / 255.0, g / 255.0, b / 255.0, 1.0);
|
g_gl_context->gl_color(r / 255.0, g / 255.0, b / 255.0, 1.0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void glColor4dv(GLdouble const* v)
|
||||||
|
{
|
||||||
|
g_gl_context->gl_color(v[0], v[1], v[2], v[3]);
|
||||||
|
}
|
||||||
|
|
||||||
void glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a)
|
void glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a)
|
||||||
{
|
{
|
||||||
g_gl_context->gl_color(r, g, b, a);
|
g_gl_context->gl_color(r, g, b, a);
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue